Creature Rabbit

$79

Standard License | Upgrade License
Formats (5)
Free file format Conversions available
Native | 3ds Max 2015 | V-Ray 3.3
3ds Max 2015 | Default Scanline
ZBrush
OBJ
FBX
Specifications
Publish Date December 20, 2018
Product ID 1359286
Polygons 7,636
Vertices 7,694
Polygonal Quads Only
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
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Static3D
3 Products | Contributor Since 2018
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Description

This is a creature rabbit model.

-: Originally created with ZBrush 4R7 and 3ds Max 2015 using V-Ray 3.3 version.

..:::// SPECS \\:::..

-: This model include [6] separate objects.
-: Model is built with clean geometry based on loops and only quads topology.
-: Suitable for rig and animation.
-[7,636] polygons and [7,694] Vertices with subdivision level: 0
-: This model contains {
-[61,088] polygons and [30,618] Vertices with subdivision level: 1
-: Model is completely unwrapped and non-overlapping uv's.
-: Tongue,Eyeballs,Nails are modeled separately.

..:::// PRESENTATION IMAGES \\:::..

-: All preview images are rendered using V-Ray 3.3 version.
-: Product is ready to render and lights and cameras are included in the file.
-: Render is made with VRayDisplacementMod modifier.
-: No post production in preview images.

..:::// GENERAL \\:::..

-: Scale of 1 unit = 1 cm [ Model hight is 137 cm = 4.5 feet ]
-: Scene objects, layers, groups, materials, textures are correctly named.

..:::// TEXTURES \\:::..

-: All textures are (8192 x 8192) resolution in JPG format.

- Diffuse
- Displacement
- Normal
- Specular
- Glossiness
- Opacity

..:::// INCLUDED FILE FORMATS \\:::..

-: 3ds Max 2015 - [ V-Ray 3.3 version ]
-: ZBrush 4R7 - [ ZTL file format ]
-: 3ds Max 2015 - [ Default Scanline version ]
-: OBJ
-: FBX

+ NOTE :-
- ZBrush file included six subtools and seven subdivision levels.
- Default Scanline version also included basic lights and camera setup.

..:::// CONCLUTION \\:::..

- The mesh contains only quads.
- Clean geometry.
- Edge loops based topology.
- The topology is appropriate for rigging and animation.
- No six poles.
- Model centered at origin.
- Smoothable polygonal model.
- Non-overlapping uv's.

Thanks for your consideration.

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