Model made for game content. The file includes three separate building. A full non-damaged building, a half damaged building, and a fully destroyed building. These can be used in your game and easily comes apart for a building explosion Does NOT need additional plug-ins. 3Ds Max 2011 and Default ScanLine Renderer used.
- Low resolution, polygons and triangles mesh. - Polygon count: - Building: Polys: 1715 Verts: 2963 Tris: 4267 - Wreck: Polys: 1791 Verts: 2510 Tris: 3884 - 1024x1024 Texture Maps. - Diffuse, Specular and Alpha Maps - Rendered with Default ScanLine. - Real World Scale. - Contains overlapping faces and vertices due to the separate elements being too close together. > Format:
- '.max' as native format - '.obj' and '.3ds' as available formats. Saved UVs. - 2 Files; Building and Building Wreck - JPG Textures