Biplane

$10

Standard License | Upgrade License
Editorial Uses Only
Formats (5)
Native | Blender 2.79 | Cycles Render 2.79
Unity
OBJ
FBX
Collada
Specifications
Publish Date September 11, 2017
Product ID 1201495
Polygons 5,692
Vertices 3,499
Polygonal Tris Only
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
Rigged
PBR
TurboSquid Exclusive
member avatar
mTonic
31 Products | Contributor Since 2016
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Description

To some extent inspired by the Airco DH.5 from the British Royal Airforce.

This model is intended for use in real-time games.
I would have to say this model is probably most optimal for use in conjunction with a Third-Person style camera view. However indeed still a lot of fun to fly in cockpit camera view.

GENERAL

- Real-Time ready
- Cockpit
- Rigged
- PBR
- Low Poly
- Optimized

MODEL

There is very few mirrored parts on the model as part of its UV unwrap. But ALL major parts enjoy their own personal UV space, this should easily be seen in the UV Image (nearly last image).

Dimensions:
12.5 M - Width
12.5 M - Length
5.0 M - Height

TEXTURES

BiPlane67_BaseColor
BiPlane67_AO
BiPlane67_Roughness
BiPlane67_Metallic
BiPlane67_Normal (OpenGL)
BiPlane67_Emmisive

All the above are 4096x4096 (PNG)
All textures are PNG.

ARMATURE

The rig has a total of 14 bones and covers nearly every part of the aircraft.
(See Blender view image for more information)

ADDITIONAL INFORMATION

Model is a single object and uses a single UV map.

Units are based on the Metric-system, scaled approximately to real-world.

The pivot is where all wheels meet the ground, allowing for easy placement.
However if you intend to move it around with scripts in real-time you may want to use the Root bone as your position/rotation handle as it is the planes "Center of Gravity" and is angled along its forward axis.

Normal map was baked from a high poly model to a low poly model.

Transforms have been reset to default values.

The normal map is OpenGL(X+, Y+, Z+), you may need to invert the green channel if you intend to use it in a specifically DirectX Game Engine / 3D Software.

Due to the nature of Exchange formats some basic texture set-up may be needed after opening it with your desired Game Engine / 3D Software.

Select Enhanced License

  • $10,000 in Legal Protection (Indemnification)
  • Uncapped Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $1,000,000 in Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $250,000 in Legal Protection (Indemnification)
  • Assignable model rights
Read more about enhanced license tiers, or contact us at enterprise@turbosquid.com. Already a Shutterstock Enterprise Customer? Contact your Shutterstock Sales Support Agent to talk about adding 3D.

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