Abbie (V-Ray) - photorealistic female model (v4.6):
=====| FEATURES |=====
- V-Ray Setup (materials and render)
- RIGGED with skin and biped
- Irradiance map + Brute force (V-Ray) animation solution (AO, HDRI, 5 lights)
- MORPH controlled expressions (lip synchronization ready)
- MORPH targets included for faster edit (137 objects)
- FACE CONTROL v1.2 system (61 control objects)
- V-Ray SSS Skin materials + DISPLACE
- 20 DISPLACE textures for the facial animation (wrinkles)
- WIRED PARAMETERS to automatically synchronize morpher and displace material
- 16384x16384 EXTREMELY detailed BUMP texture
- 8192x8192 TEXTURES (Color, Overall, Subdermal, BackSurface, Specular, Reflection)
- 8192x8192 DISPLACEMENT map to highlight smoothed topology details
- Hair&Fur peach fuzz (facial hair) for detailed closeups
- Hair&Fur hair for realistic results
- Hair shake SIMULATION ready
- SPLINE based brows, lashes, nasal hair and private hair
- Dentures (product ID: 899052)
for photorealistic smiles
- Clean edge-loops based topology
- 3ds Max 2016 or higher compatible
- 12Gb DDR3 recommended
- System Unit: Metric (cm)
=====| POLY COUNT |=====
Abbie: - (6,046 polys, 5,996 verts)
Abbie Smooth: - (24,062 polys, 24,084 verts)
Mouth system: - (9,427 polys, 9,585 verts)
Morph targets: - (152,235 polys, 155,383 verts)
Brows, lashes, pubic hair: - (splines)
Clothing: - (10,706 polys, 11,736 verts)
All: - (242,289 polys, 218,216 verts)
=====| TEXTURES(51) |=====
16384x16384 (JPG x 1) - Bump Map
8192x8192 (JPG x 7) - Skin Layers
8192x8192 (JPG x 20) - Displace Height Maps
4096x4096 (JPG x 2) - Underwear
4096x4096 (JPG x 8) - Mouth System (dentures)
2048x2048 (JPG x 8) - Mouth System (tongue)
2048x2048 (JPG x 3) - Eyes
2072x2072 (JPG x 1) - Eye Bump
128x64 (HDR x 1) - Background
=====| LAYERS |=====
0 (default) - (main body mesh, drive meshes, helpers)
Biped Abbie - (rigs of the model)
Camera - (phys cameras (DOF ready)
Clothes Abbie - (all dressing)
Hair Abbie - (Hair&Fur, lashes, brows, private hair)
Morph Control Abbie - (animation helpers)
Morph Targets - (included for reference and easy updates)
Piercings - (body metal rings)
System Eyes - (control viewpoint)
System Mouth - (dentures, tongue setup)
V-Ray Lights - (light setup)
=====| TIPS |=====
- CenterEyes: Align "CONTROL-ViewPoint" to "ViewCenter". (useful when creating new morph targets, to restore 0.0 values for auto eyes morphs)
- DummyHeadBindCollector (Layer: "0 (deault)") - Link to it every object that must move with the head bone.
- DummyJawBindCollector (Layer: "System Mouth") - Link to it every object that must move with the lower jaw.
- Eyelids moves automatically to the left, right, up and down, depending on the "Control-ViewPoint" helper position.
- The mouth system works correctly, according to the movement of the jaw.
- Abbie is 172cm. 62kg. young woman, caucasian. Age: 18. Nationality: Unknown. System Unit: cm