Old hammer for your game! Supports physical based rendering as well old school specular!
Package features: - 2k textures! - Can be used directly in Unreal Engine 4, Unity, Unity 5, - Maps: Normal, Rought, Spec, Metallic, Glossines, Diffuse and Base color, - Full PBR support, - 'Old school' rendering support as well: diffuse, normal, specular, - Small polycount,
Unreal Engine 4 Usage: - When importing mesh make sure you import normals and tangents from mesh, - Make sure normal map, rough map and metallic map aren't sRGB, - Base color need to be sRGB, - All maps should have Compression: Vector Displacementmap - normal map should have NormalMap,