Animated 3D model of House Crow 'Corvus Splendens' created in Maya 2016. Real-world scale. Units: cm. Clean topology with quad polygons only. All objects properly named. Model fully rigged and ready for animation. Please watch attached videos with rig and animations preview. Also rig's readme file attached.
RIGGED IN MAYA ONLY !
Animations (baked) exported to .FBX format. Model Exported to .FBX format (Skinned meshes, but no Controllers). Model Exported to .obj format (Not rigged). Some software (like Cinema4D) requires to invert transparency maps to cast model properly.
Product contains 6 animations.
To see full animations with real playback speed please download .mov files in Previews section.
Files: House_Crow_Animation_Fly1.mb - contains infinite flying cycle animation(with gliding), you can set any length of your clip, easy to adjust flying position with Main_Control. House_Crow_Animation_Fly2.mb - contains infinite flying cycle animation. House_Crow_Animation_Takeoff - contains 90 frames of takeoff animation. House_Crow_Animation_Landing - contains 200 frames of landing animation. House_Crow_Animation_Eating - contains 144 frames of eating animation. House_Crow_Animation_Jumps - contains infinite jumps cycle animation with motion forward. House_Crow_Animation_Poster - contains main product image at fame 10 with motion blur for camera. All these files using House_Crow.mb as reference.
You can select objects in RIG_Controls layer to select all controllers of model. Simply set to 0 if you need to reset position.
Rig description: MainControl - controls whole model position and rotation Body_Control - controls body position and rotation tail_fold_Control - controls tail folding Tail_Control - controls tail rotation ltfeathers_Control1-2 - control bending of left side of tail rtfeathers_Control1-2 - control bending of right side of tail mtfeathers_Control1-2 - control bending of middle part of tail Neck_Control1-2 - control neck rotation and position Head_Control - controls head rotation and position Beak_Control - controls beak opening Tongue_Control1-4 - control tongue rotation and stretch Throat_Control - controls throat size lEye_Control - left eye taget rEye_Control - right eye target liris_Control - left eye's iris size riris_Control - right eye's iris size leyelids_Control - close left eye reyelids_Control - close right eye lmembrane_Control - close left eye membrane rmembrane_Control - close right eye membrane lwing_fold_Control - controls left wing folding rwing_fold_Control - controls right wing folding lWing_Control1-5 - left wing rotation rWing_Control1-5 - right wing rotation lprimaryfeathers_Control - controls bending of primary feathers on the left wing rprimaryfeathers_Control - controls bending of primary feathers on the right wing lsecondaryfeathers_Control1-3 - control bending of secondary feathers on the left wing rsecondaryfeathers_Control1-3 - control bending of secondary feathers on the right wing lalula_Control - controls left alula feathers ralula_Control - controls right alul