This gong 3d model is presented in five formats for maximum compatibility with various computer graphics packages, flexibility and ease of use: - 3ds Max 5.0 and higher: [ 3ds Max 5.0 / Standard ] + [ V-Ray MAT ] + [ All Textures ] - 3ds Max 2008 with V-Ray: [ 3ds Max 2008 / V-Ray ] + [ All Textures ] - Universal Autodesk [ FBX / Standard ] + [ All Textures ] - Universally accepted [ OBJ / MTL ] + [ All Textures ] - Universally accepted [ 3DS / Basic ] + [ All Textures ]
3ds Max 5.0 and higher: [ 3ds Max 5.0 / Standard ] + [ V-Ray MAT ] + [ All Textures ]: Archive with the 3d model file of 3ds Max 5.0 format, MAT-file with 3ds Max V-Ray materials, plus all the texture files. Ideal for users, who has 3ds Max of almost any version, that is 5.0 and above.
3ds Max 2008 with V-Ray: [ 3ds Max 2008 / V-Ray ] + [ All Textures ]: Archive with the original 3d model file of 3ds Max 2008 format and the V-Ray material, plus all the texture files. It is a source format and it is designed for users of V-Ray on 3ds Max 2008 and above.
Universal Autodesk [ FBX / Standard ] + [ All Textures ]: Archive with the 3d model file in Autodesk FBX universal format with the standard internal materials, and all texture files. It is handy for use in most Autodesk applications and in the few others.
Universally accepted [OBJ / MTL ]+ [All Textures]: archive with 3d model file in a generic Wavefront OBJ format, external obj material MTL file, and all the textures for material. This format allow the easy use of this 3d model as a three-dimensional clipart in various applications, especially in those that have limitations of the 3d technologies such as in the 2D raster editor Photoshop.
Universally accepted [3DS / Basic ]+ [All Textures]: archive with 3d model file in a generic 3d studio max 3DS format with the internal basic materials, and all the textures for material. This format allow the easy use of this 3d model as a three-dimensional clipart in various applications, especially in those that have limitations of the 3d technologies such as in the 2D raster editor Photoshop.
All format file archives contain the combined diffuse texture, that is useful when there is a need to make material without using blend masks and have the dark worn on a gong disc.
The current gong 3d model consist of three main parts. They are: - Brass gong disk with pendants - Circular metallic frame stand - Wooden mallet with fabric cap
The actual gong is a forged brass disk. The disk 3d model is created with the quad-topology and has a professionally tuned material, made with special accuracy. It includes all basic diffuse, reflect and bump maps, as well as map of anisotropy rotation, and a worn mask. All textures have a great resolution of 3300 by 3300 pixels, what lets to use the 3d model in the close-ups and even as the main object of 3d scene, without worrying for the quality of the 3d visualization. Gong disk hangs on two fabric stretches, which are attached to a metal ring stand.
Frame stand is made of thick metal rod, bent into a circle. Additionally, the two curved legs of the similar rod are attached to the main ring and they keep all the construction stable. Metal legs are attached to the ring by welding, and the 3d model has an imitation of the welds in the contact points between these parts, what gives it a special realism and detail. In addition, all four ends of the legs have rubber caps that give the structure stability and protect against wearing the surf
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