Pigeon Flying (Animated)

$129

Standard License | Upgrade License
Formats (3)
Free file format Conversions available
Native | 3ds Max 2016 | V-Ray 3.2
OBJ
FBX
Specifications
Publish Date July 11, 2018
Product ID 1305623
Polygons 12,260
Vertices 12,429
Polygonal Quads Only
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Rigged
Animated
TurboSquid Exclusive
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PollyMax
96 Products | Contributor Since 2015
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Description

City Pigeon (Animated) 3D model
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Flying pigeon lowpoly photorealistic, completely UVmapped and smoothable, made with 3dsMax 2016
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File Formats:
- 3ds Max 2016 V-Ray 3.2
- OBJ
- FBX

Texture:
body 4096*4096 (diffuse, reflect, normals, opacity)

Polygons:12260
Vertices:12429

Gamma 2.2
(fps):30
unit Scale:centimeters
0-72 flying loop
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-The model has a procedural animation.
It contains a set of controllers that help manipulate the animation in greater detail.
Controllers manipulate the speed, amplitude, fluctuation wings, movement and rotation. Easy to revert to the original.
Create your own animation in 5 minutes!
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- Real-world scale
- Included an animation as seen in the example video
- Scene lighting is included, ready for instant rendering
- All textures and materials are included and mapped in every format
- The model is ready to be imported into any project
- No special plugins needed
- The model does not include any backgrounds used in preview images

You can download preview video file with explaining the setting animation.
Categories

Select Enhanced License

  • $10,000 in Legal Protection (Indemnification)
  • Uncapped Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $1,000,000 in Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $250,000 in Legal Protection (Indemnification)
  • Assignable model rights
Read more about enhanced license tiers, or contact us at enterprise@turbosquid.com. Already a Shutterstock Enterprise Customer? Contact your Shutterstock Sales Support Agent to talk about adding 3D.

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