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3D Lord Shiva model

FORMATS
Maya 2014  |  Maya Hardware 2014
FBX 2014
OBJ 2014
Other
3D Model Specifications
6,686 Polygons
6,304 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
overlapping Unwrapped UVs
Product ID: 1400707
25 Products
Since 2017

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3D Modeling and texturing of lord shiva

i started this charecter with Zbrush for making highpoly model


this whole character is done in zbrush and maya textured in photoshop.

so i made
HighPoly model in ZBrush used Sculpting tools used for detailing then i did re topology of this model by using topology tool in Zbrush.
Maya used for baking the texture maps by using transfer Maps tool
fibremesh was used to create facial hairs and grass.
and i used normal map,specular map, diffuse map and ambiant map to create whole character.

and finally i used photoshop for paint the Texture and maintain the file size low

each map size created 1024*1024
finally i check this model look and feel in real time .

i made this model according to given and i take some references for colore and body shapes....

Provided LowPoly and highpoly Models in
MA,
OBJ
FBX
ZTL
Formats plz check Rar File texturing files Provided in .rar file
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