HIRES MODEL OF A ROUND HAY BALE
>>> Scene Information
- the scene is prepared for vray
- the scene uses Linear Workflow
- all maps are in the 3dsmax zipfile
- all previews are render outputs
- the scene includes the lightsetup
- polies: 1211538
>>> Geometry
- all objects are named and organized with layeres
- the model is hires and ready for closeups
- the hay itself is collapsed, the wire and dummymodel are seperate models
- if you use more modules, then I recommend to transform them to vray proxies
>>> Materials
- the material is a multisubobject material with several material IDs
- the scene uses vray materials
>>> Lightsetup
- the studio setup is included in the 3dsmax file
- the scene is set up for LWF
>>> Formats
- 3dsmax 2010
- OBJ
- FBX
>>> please check out my catalogue for more hires and realistic models
>>> if you like this model I would kindly ask you to rate it
>>> this is a computer generated 3d model - it is not a real life object.
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HIRES MODEL OF HAY BALES
>>> Scene Information
- the scene is prepared for vray
- the scene uses Linear Workflow
- all maps are in the 3dsmax zipfile
- all previews are render outputs
- the scene includes the lightsetup
- polycount one module: polies: 1211538
- polycount both modules: polies: 2420754
>>> Geometry
- 2 versions included
- one module is ~50x50x100cm
- all objects are named and organized with layeres
- the model is hires and ready for closeups
- the hay is collapsed, the wire is a seperate model
- if you use more modules, then I recommend to transform them to vray proxies
>>> Materials
- the material is a multisubobject material with several material IDs
- the scene uses vray materials
>>> Lightsetup
- the studio setup is included in the 3dsmax file
- the scene is set up for LWF
>>> Formats
- 3dsmax 2010
- OBJ
- FBX
>>> please check out my catalogue for more hires and realistic models
>>> if you like this model I would kindly ask you to rate it
>>> this is a computer generated 3d model - it is not a real life object.