Bell Nexus 4EX Flying Car - 2020

$139

Standard License | Upgrade License
Editorial Uses Only
Formats (16)
Free file format Conversions available
Native | 3ds Max 2020 | Arnold 4.0.2.24
Cinema 4D R18 | Advanced Render
Cinema 4D R18 | Arnold 5.3.1.1
3ds Max 2018 | Arnold 5.3.1.1
3ds Max 2015 | mental ray
3ds Max 2015 | V-Ray 3.2
Maya 2017 | Arnold 5.3.1.1
FBX
Unity
Unreal
OBJ
glTF
USD
Other Files
Preview Images.zip Animated FBX.zip Substance Painter 2019.3.3.zip Marmoset Scene Bundle.zip
Specifications
Publish Date June 15, 2020
Product ID 1523481
Polygons 336,106
Vertices 339,227
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Overlapping Unwrapped UVs
Animated
PBR
StemCell Certified
TurboSquid Exclusive
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Aicrovision
183 Products | Contributor Since 2010
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Description

Bell Nexus 4EX ( 2020 Version ).
Designed to solve delivery and commuter challenges, the Bell Nexus 4EX can carry goods, people and data to serve a business or city-wide demand.

This model is detailed enough for cinematic renders and at the same time built with efficiency in mind so you could use it in game engines like Unreal, Unity as well as Adobe Dimension, Element 3d or other 3d applications.
Clean geometry of this mesh responds well to decimation should you need to create LODs.

Built to real-world scale and as accurate as possible.
Dimension: ~1080 cm x ~820 cm x ~340 cm.

Organized, clean and with consistent naming.
Clean topology & UVW Unwraps.
Mesh is already smooth and ready to use as is.
Thanks to support loops and quad based topology, mesh can be subdivided further. Above preview images are rendered with subdivision.

Movable parts have correctly positioned pivot points. A test animation is shown in the above 3D viewer. For parts angled in 3d space, you'd want to use Local Axis to make sure pivot points orientate correctly.
Animated FBX & Marmoset Toolbag scenes are included.
Native 3dsMax scene is also animated.

2 PBR Texture Sets are used for this model.
PBR Metallic as well as PBR Spec/Gloss maps are included.
Packed with 4k - PNG texture maps ( you're able to export 8k maps thanks to the included Substance Painter file ).

Included map types:
* Ambient Occlusion
* Base Color
* Diffuse
* Emissive
* Glossiness
* Metallic
* Normal ( DirectX )
* Opacity
* Roughness
* Specular
Plus StemCell_Studio HDRI map

Cover renders with background images are meant for presentations and are not included as 3d scenes. They present the versatility of this PBR model in different lighting environments.
Emissive maps are included but they are not assigned . So by default, lights are turned off.

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