| 4km-resolution photoreal earth model (3ds max 7, scanline renderer) with surface and cloud shaders and accompanying textures as a bonus. Basic features: • Dynamic response to viewing and lighting angle • Photoreal 'fog' model with volumetric atmosphere • Ready-to-render setup and environment, no external renderers required • Suitable even for low altitude shots (ISS/shuttlecraft standard orbit) at TV resolution • Bonus: Free 4km resolution (11,600px wide) diffuse, specular, bump and cloud maps. You may replace those with your own commercial textures. Added features and enhancements in version 2.0 comprise: • Viewport slider control over the most important functions • Revamped shader tree, fixes to some problems, more realism, shorter render times • Intelligent atmosphere reddening (sunset/sunrise), fully automated depending on viewing and lighting angle • Optional city nightlights feature • Optional space nebula feature This product comes with an elaborate documentation. PLEASE NOTE: the shader model requires the ColorCorrect plugin for 3ds max 7 through 9, which is freeware. A download link for the plugin is provided within the attached product documentation. For your convenience, there is also a pre-rendered sequence (stock footage) available, featuring a spectacular close orbit around a refined version of this shader model. See 'related products' -> 'Earth Orbit 360°' |