These models have been converted from 3ds max to other formats using some format exporter and convertion tools. Every model has been checked with the appropriate software to check if the animation and rigging runs perfectly.
Important: Fully rigged with bones and skin system in 3D Studio Max, Maya, and Cinema 4D. Shaders and IK Handlers ONLY in 3D Studio Max VRAY version. The thumbnail renders are rendered with the VRAY in 3D STUDIO MAX 2012.