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反弓3D模型

来自 Hane3D
$19
或者
版税免费许可
- 所有扩展用途
版税免费许可
- 所有扩展用途
包含的格式
Blender 2.78c Cycles Render
FBX
Other
OBJ
Collada
3D Studio
Extra black/orange textureset, no preview image av
Textures_RecurveBow_1Subdiv.zip
Textures_RecurveBow_2Subdiv.zip
Textures_RecurveBow_3Subdiv.zip
Textures_RecurveBow_OriginalLowpoly.zip

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3D 模型 产品规格
产品编号:1151139
发布时间:
几何:Polygonal
多边形:1,723
顶点:1,791
纹理:Yes
物料:Yes
已装配:Yes
动画:Yes
UV映射:Yes
未包装UV:Yes, non-overlapping
艺术家
TurboSquid 会员始于 July 2016
目前销售量 45 个产品
成就:
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描述
-        Model Context -
This recurve bow is made in Blender 2.78c. The materials are created in Substance. The exported textures were reimported in Blender and setup using the PBR workflow metallic/roughness. The model can be used in broadcast, advertising, realistic (game) environments. Model is built to real-world scale - the unit system is metric and has a length of 1.57cm (62 inch). No third-party renderer or plug-ins needed.

-        Mesh Specs
Original:
Vertices: 1791
Polygons: 1723

Subdiv 1:
Vertices: 6949
Polygons: 6924

Subdiv 2:
Vertices: 27603
Polygons: 27568

Subdiv 3:
Vertices: 110071
Polygons: 110016

-        Texture Specs -
Materials were created in Substance. For the lowpoly, Subdiv 1 and Subdiv 2 textures are included for PBR Metal/Rough (BaseColor, Roughness, Metallic, Normal and Height) and texturesets for Unreal Engine 4 and Unity. Ive only added PBR textures for Subdiv 3.
Render setup for Blender: the materials (exported textures form Substance) are setup in Cycles (see the presentation images for examples of Blender (Cycles) renders.
Included textures: Texture sets are added for Unreal Engine 4, Unity 5 and PBR (metallic/roughness).

- Included file formats
- .BLEND
- .FBX
- .OBJ
- .DAE
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