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Apple现实红色常见3D模型

来自 Litarvan
$39
或者
版税免费许可
- 所有扩展用途
版税免费许可
- 所有扩展用途
包含的格式
3ds Max 2012 V-Ray 2
trueSpace Scene tiff
3ds Max 2009 Default Scanline
3ds Max 2009 V-Ray 1.5 SP4
3D Studio
FBX
OBJ

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3D 模型 产品规格
产品编号:917641
发布时间:
几何:Polygonal Quads only
多边形:640
顶点:642
纹理:Yes
物料:Yes
已装配:No
动画:No
UV映射:Yes
未包装UV:Yes, non-overlapping
艺术家
TurboSquid 会员始于 March 2005
目前销售量 1017 个产品
成就:
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描述
- V-Ray and standard materials
- Hi-Res Realistic product
- Compatible with 3ds Max 2009 and higher versions.

Maps in max archives:
Diffuse 4096*4096px JPG
Normals 2048*2048px JPG
32 bit Displacement 8192*8192px exr
16 bit Displacement 2048*2048px jpg

These are optimized and are indistinguishable from 8192*8192px TIFFs (which take more RAM during rendering etc.)

Nevertheless if you want 100% quality, you can download the separate hires TIFF textures archive, which contains:

Diffuse 8192*8192px TIF
Normal 8192*8192px TIF
Displacement 16bit 8192*8192px TIF
Displacement 32bit 8192*8192px EXR (in 2012 version)

- Different formats avaiable (max, obj, fbx, 3ds)
- Correctly scaled accurate representation of the original object, no additional work needed.

If you need just the original mesh without using displacement map during rendering, take the low poly version, subdivide it a couple of times and use the displacement map in 'displace' modifier (in 3ds max) or similiar in other applications, which will deform your mesh in viewport realtime, so you get the original hipoly mesh. You can use it, or use it as proxy or decimated it etc.

Objects are in their own layer called '_Merged_Buyed'. No part-name confusion when importing. Centered on 0,0,0.
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