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波特兰橡木咖啡桌3D模型

来自 ikaras
3D模型许可: 标准    升级许可证
Sep 8, 2020
CheckMate Pro 已认证
StemCell认证
Omniverse认证
格式
原生
3ds Max 2018  |  V-Ray Next 4.30
3ds Max 2017  |  V-Ray Next 4.30
3ds Max 2020  |  V-Ray Next 4.30
3ds Max 2019  |  V-Ray Next 4.30
Cinema 4D R18  |  Advanced Render
Cinema 4D R18  |  Arnold 5.3.1.1
Unity 5.4
Unreal 4.10
3ds Max 2018  |  Arnold 5.3.1.1
3ds Max 2015  |  mental ray
3ds Max 2015  |  V-Ray 3.2
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  mental ray
Maya 2015  |  V-Ray 3.2
USD  |  Omniverse
USDz 1.0
FBX Metallic v
FBX Specular v
OBJ
glTF 2.0
Includes all necessary textures
3D 模型 产品规格
21,928 多边形
22,026 顶点
Polygonal Quads only 几何
纹理
物料
UV映射
non-overlapping 未包装UV
产品编号: 1613394
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Portland Oak Coffee Table

The model was originally modeled in 3Ds Max 2020; textured and rendered using V-Ray Next.

As it is a photorealistic and high end model, it will help you to add more realism to your projects. The model is suitable for any visual production, high-res film close-up images, advertising, design visualisation, etc.

Model dimensions: W 110 x D x 60 x H 50 cm

>>    Features:

-       Polycount is calculated BEFORE applying Turbosmooth.

With Turbosmooth (2 iterations):

Polys: 701.440

Verts: 350.830

-       The model is prepared to be subdivided.

-       No extra plugins are required for this model.

-       The preview renders have been made without any kind of postproduction, under an HDRI calibrated by TS.

-       Wireframes rendericed both with and without Turbosmooth (1 iteration).

-       Lights and cameras are NOT included in the scene.

-       Totally Unwrapped. Non overlaping UVs.

-       The model is grouped for ease of selection. In addition, each individual object is renamed in order to facilitate its search.

-       This model contains poles (more than 5 edges that converge to a single vertex.)

>>    Specifications:

-       This model is accurately sized to match a real object. File units: cm.

-       Model is included in 4 file formats: 3ds Max V-Ray 2020, 2019, 2018 & 2017

-       In addition, the conversion according to StemCell is available, with formats prepared for Maya, C4D, fbx, and obj. For other available formats, see the list on the right.

-       Model texturized through PBR Metallic/roughness workflow (BC, Metallic, Roughness, Normal maps)

Zip contains all necessary textures:

-       Textures [PNG]: Wood_Oak, Wood_Oak_Support and Bronze (4096 x 4096) have been created via Substance Painter.

Diffuse, specular, glossiness, normal, base color, metallic and roughness maps are included for SP materials, in order to allow both PBR Metallic/roughness and Specular/glossiness.

Rendering scene is NOT included, neither is the HDRI used to take the renders.

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