This model has a clean geometry based on quads and loops. It is ready to be rigged and comes with Maya settings for MentalRay renderer. The feathers are modeled separately for rigging and animation purposes.
Maya 2018 .ma - Arnold Maya 2011 .ma - Mental Ray Maya 2011 .mb - Mental Ray .obj (alias wavefront) .fbx (Autodesk)
The Maya 2011 formats are set with the '3' hotkey for the geometry approximation preview and render. For Obj version you would need to run a polysmooth to get the same maya 2011 result. Obj versions are directly exported from Maya with textures assigned (.mtl file)