3D model of an antique wardrobe. Based on a real Gdansk wardrobe of one of Polish museums, this model was prepared for Unity3D engine, yet, is pretty detailed. Metal reliefs are simple models with normal bump mapping. Textures are taken from the original wardrobe and included. Studio is also included, but with no HDR map. It is set up with V-Ray and so are the materials. It is suitable for game engines, but textures would need to be baked. The model was prepared in 3ds max 2014 version and saved to 2011. Then it was exported to FBX and OBJ with settings for Maya and Cinema4D.