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解剖学 - 人体股骨3D模型

$9
或者
版税免费许可
- 所有扩展用途
包含的格式
3ds Max 2012 V-Ray 2.30.02
Blender 2.77
Unity 5
3D Studio
FBX
OBJ

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3D 模型 产品规格
产品编号:914254
发布时间:
几何:Polygonal Quads only
多边形:21,634
顶点:10,819
纹理:Yes
物料:Yes
已装配:No
动画:No
UV映射:Yes
未包装UV:Yes, non-overlapping
艺术家
TurboSquid 会员始于 August 2014
目前销售量 1335 个产品
成就:
产品评级
1 提交评级
Patrk
Dec 18, 2017
描述
Game-ready, PBR, UV-unwrapped, Textured Anatomy - Human Femur (Thigh, leg bone) 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

Perfect for ads or as a vr / game asset; easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Base Color Textures provided in the package (see preview images).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats; rendered in Cycles (Blender 3D 2.77).

Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non-overlapping UV layout map, PBR textures for Unity 5); jpg (PBR, UV-mapped textures for Cycles in Blender 3D and V-Ray in 3D Studio MAX).

1 Object (mesh), 1 Material (in Unity Package and in Blender Cycles and 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).

UV Layout maps and Image Textures resolutions: 10241024; PBR Textures made with Substance Painter 2.

Polygonal, QUADS ONLY, NO POLES, 10819 vertices, 10817 faces (21634 triangles).

Each mesh is provided with holding edges, so you can further subdivide / smooth it.

Real world dimensions; scene scale units: meters, in both blend and max scenes.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT --- Main rendering made in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!
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