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阿尔法罗密欧索伯C37一级方程式赛季2018年3D模型

$89
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版税免费许可
- 仅限编辑使用
此模型, 包括 品牌 "alfa romeo", "sauber" 和 "formula 1 racing",中描述的知识产权与原始版权所有者无关联或认可,必须在编辑使用限制下使用。
包含的格式
Apr 10, 2018
CheckMate Lite 已认证
3ds Max 2016 V-Ray 3.30.04
DXF 2010
3D Studio
FBX
OBJ
DirectX

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3D 模型 产品规格
产品编号:1271657
发布时间:
几何:Polygonal Quads/Tris
多边形:23,481
顶点:23,666
纹理:Yes
物料:Yes
已装配:No
动画:No
UV映射:Yes
未包装UV:Mixed
艺术家
TurboSquid 会员始于 July 2008
目前销售量 518 个产品
成就:
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法律声明: 此模型, 包括 品牌 "alfa romeo", "sauber" 和 "formula 1 racing",中描述的知识产权与原始权利所有者没有任何关联或认可。

描述
Low-poly subdivision-ready Alfa Romeo Sauber C37 Formula 1 Season 2018 Car 3d model with PBR materials (Specular and Metallic workflows). With HALO driver security system installed.


Advantages of the model:

- Very clean geometry;
- This model is maximally optimized for use in 3d games and VR;
- Just one material and one set of textures for the whole model. This allows you to achieve maximum performance in games and real-time applications;
- Very low polycount. The model without turbosmooth is great for mobile games. And if you apply a turbosmooth modifier it starts to look great in large projects on PCs or game consoles. All this became possible thanks to a very competent application of smoothing groups and properly adjusted geometry;
- Real world scale (Metric / Centimeters). So you can easily import this model in your project without need to change anything;
- The model uses smoothing groups, so you can always increase the detail to the required level simply by applying a turbosmooth modifier with the necessary number of iterations;
- Divided into functional parts and grouped for easy editing and using in game engines;
- The model consists of 31 separate objects grouped together. Each of this objects has a simple and understandable name;
- Specular and Metallic workflow textures included!
- Compatible with the majority of modern game engines!


Model specifications:

Created in 3DS Max 2016 and rendered with V-Ray 3.30. Lighting is a mix of global illumination from HDRI (included) and 1 v-ray light. The model does not require the installation of any additional plug-ins or software. All you need to get the exact same rendering as on the preview image is the 3DS Max 2016 and V-Ray 3.30.04.

- Polygons count: 23,481 (no n-gons)
    Subdivision 1 polygons count: 186,440
    Subdivision 2 polygons count: 745,768
- Vertices count: 23,666
- Unit Scale: Metric / Centimeters


Materials:
A V-Ray PBR material with specular workflow is applied to the model. All of its parameters were created for the StemCell standard.

Textures (Specular workflow):
- Diffuse (4096 x 4096 PNG)
- DX NormalMap (4096 x 4096 PNG)
- Specular (4096 x 4096 PNG)
- Glossiness (4096 x 4096 PNG)
- Opacity (4096 x 4096 PNG)
- Emissive (4096 x 4096 PNG)
- Ambient Occlusion (4096 x 4096 PNG)

Textures (Metallic workflow):
- Base Color (4096 x 4096 PNG)
- GL NormalMap (4096 x 4096 PNG)
- Metallic (4096 x 4096 PNG)
- Roughness (4096 x 4096 PNG)
- Opacity (4096 x 4096 PNG)
- Emissive (4096 x 4096 PNG)
- Ambient Occlusion (4096 x 4096 PNG)

Model available in such formats:
- MAX (2016)
- FBX
- OBJ
- 3DS
- DXF (2010)
- X (Direct X)


There are 3 versions of the model in all archives with additional formats: The original one and two modes with applied turbosmooth (1 and 2 iterations) modifier with the exception of 3DS format due to limitations on the maximum number of polygons. The model is presented only in subdivision 0 in 3DS format
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