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Mercedes-AMG C63 DTM 2018赛季赛车系列3D模型

$299
或者
版税免费许可
- 仅限编辑使用
此模型, 包括 品牌 "petronas tower", "mercedes-benz", "deutsche tourenwagen masters", "hankook", "rally car racing" 和 "bosch car parts",中描述的知识产权与原始版权所有者无关联或认可,必须在编辑使用限制下使用。
包含的格式
3ds Max 2016 V-Ray 3.30.04
3ds Max 2016 V-Ray 3.30.04
3D Studio
DXF 2010
FBX
OBJ
DirectX

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3D 模型 产品规格
产品编号:1311636
发布时间:
几何:Polygonal Quads/Tris
多边形:145,476
顶点:147,594
纹理:Yes
物料:Yes
已装配:No
动画:No
UV映射:Yes
未包装UV:Yes, non-overlapping
艺术家
TurboSquid 会员始于 July 2008
目前销售量 525 个产品
成就:
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法律声明: 此模型, 包括 品牌 "petronas tower", "mercedes-benz", "deutsche tourenwagen masters", "hankook", "rally car racing" 和 "bosch car parts",中描述的知识产权与原始权利所有者没有任何关联或认可。

描述
Collection of 6 Low-poly subdivision-ready Mercedes-AMG C63 DTM Race Car 3d models with PBR materials (Specular and Metallic workflows). Based on the 2018 season.
      

Advantages of the models:

- Very clean geometry.
- This models is maximally optimized for use in 3d games and VR.
- Just one material and one set of textures for each model. This allows you to achieve maximum performance in games and real-time applications.
- Very low polycount. Each model without turbosmooth is great for mobile games. And if you apply a turbosmooth modifier it starts to look great in large projects on PCs or game consoles. All this became possible thanks to a very competent application of smoothing groups and properly adjusted geometry.
- Real world scale. So you can easily import this model in your project without need to change anything.
- The model uses smoothing groups, so you can always increase the detail to the required level simply by applying a turbosmooth modifier with the necessary number of iterations.
- Divided into functional parts and grouped for easy editing and using in game engines.
- Each model consists of 34 separate objects grouped together with a simple and understandable names.
- Specular and Metallic workflow textures included!
- Compatible with the majority of modern game engines!


Model specifications:

Created in 3DS Max 2016 and rendered with V-Ray 3.30.04. Lighting is a mix of global illumination from HDRI (included) and 1 v-ray light. The model does not require the installation of any additional plug-ins or software. All you need to get the exact same rendering as on the preview image is the 3DS Max 2016 and V-Ray 3.30.04.

Polygons count: 145,476 (no n-gons) 24,246 for each model
Vertices count: 147,594


Materials:
A V-Ray PBR materials with specular workflow is applied to the models.

Textures (Specular workflow):
- Diffuse (4096 x 4096 PNG)
- DX NormalMap (4096 x 4096 PNG)
- Specular (4096 x 4096 PNG)
- Glossiness (4096 x 4096 PNG)
- Refraction (4096 x 4096 PNG)
- Emissive (4096 x 4096 PNG)
- AO (4096 x 4096 PNG)

Textures (Metallic workflow):
- Base Color (4096 x 4096 PNG)
- GL NormalMap (4096 x 4096 PNG)
- Metallic (4096 x 4096 PNG)
- Roughness (4096 x 4096 PNG)
- Refraction (4096 x 4096 PNG)
- AO (4096 x 4096 PNG)

Models available in such formats:
- MAX (2016)
- FBX
- OBJ
- 3DS
- DXF (2010)

There are 3 versions of the model in all archives with additional formats: The original one and two modes with applied turbosmooth (1 and 2 iterations) modifier with the exception of 3DS and X formats due to limitations on the maximum number of polygons. In these formats, the model is presented only in subdivision 0
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