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Ben,No Rig3D模型

来自 dmk76
$220
或者
版税免费许可
- 所有扩展用途
版税免费许可
- 所有扩展用途
包含的格式
3ds Max 9 Default Scanline
FBX
OBJ
Ben_tex.zip
additional_tex.zip
Ztl.zip
pants.zip

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3D 模型 产品规格
产品编号:596702
发布时间:
几何:Polygonal
多边形:11,152
顶点:11,926
纹理:Yes
物料:Yes
已装配:No
动画:No
UV映射:Yes
未包装UV:Yes, non-overlapping
艺术家
TurboSquid 会员始于 June 2008
目前销售量 48 个产品
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描述
RIGGED VERSION: Product ID:613999

Ben is a realistic model of 9-13 year boy modeled in 3ds max 9 with further animation in mind. Clear edge loops based mesh with reasonable polygon count and normals bump maps contributing to the level of detail of both body and clothes. Separate maps set for head (4000x4000px) and for body (6000x4000px) that you might need to reduce to render. I include .psd files of diffuse maps for t-shirt, shorts and sandals so it is easy to change colors. Also I include displacement maps created in Zbrush in case they are needed. And Ztl. models of body and head themselves.

Ben is originally bald and has two types of hair to wear – polygonal hair with opacity map and native 3ds max simulated hair grown from the low poly object linked to the head. ‘Morper’ for facial animation is set up and parameters wired.

The model is symmetrical what makes it easier to rig. Bump maps and all texture maps are not symmetrical. Units = cm. Ben’s hight is 140 cm. Objects in the scene are logically subdivided into layers, so it is good idea to use layer manager.

Previews were rendered with 3ds max’s scanline renderer , three spots and a skylight. Except for one rendered with Vray (marked). No post work on the images, only text was added. SSS never used, its up to you to introduce it or not.

Obj and Fbx formats are exported from 3ds max and will need materials reassignment. All the morph targets are included.

Base mesh : 5446 vertices, 5404 polygons (including 4 triangles)

All objects available: 12749 verts, 11899 polygons, including 24 triangles (less than 0.5%)
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