特价! 折扣

:::
仅限选定的项目。查看更多优惠 我的帐户.
促销

基于FACS的面部钻机3D模型

来自 soukizero
$199
或者
格式
原生
Maya 2015  |  Maya Hardware 2.0
3D 模型 产品规格
39,231 多边形
44,823 顶点
Polygonal Quads/Tris 几何
纹理
物料
UV映射
Mixed 未包装UV
已装配
产品编号: 1005479
1个产品
自2016起

有问题吗?现在和我们聊天。

24/7在线聊天
==Facial Rig based on FACS==

This rig is fully based on FACS, interactive controllers, over 100 joints deforming the model without any blendshapes.
And I try to create wrinkles using a custom DX11 shader which is able to blend several normal maps and displacement maps with masks.

Presentation images are screenshot with Maya Viewport 2.0.
The file only can be rendered by Maya Hardware 2.0.

Please NOTICE that this rig does NOT work on OS X due to the DX11 shader.

Face texture TGA files:
Diffuse 4k
Specular 4k
Normal 4k
Ambient Occlusion 4k
Displacement 2k

The custom DirectX11 Shader is also included in Zip file.

You can also open the .ma file in Maya 2014 and 2016, but best look in Maya 2015.
相关产品