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沙漠山脉10景观3D模型

来自 3DmKits
3D模型许可: 标准    升级许可证
Dec 9, 2016
CheckMate Pro 已认证
格式
原生
3ds Max 2009  |  V-Ray 2,4
3ds Max 2009  |  Default Scanline
FBX
OBJ
其它文件
AdditinalMap.rar
3D 模型 产品规格
62,868 多边形
63,410 顶点
Polygonal Quads only 几何
纹理
物料
UV映射
non-overlapping 未包装UV
产品编号: 1090103
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DESERT with MOUNTAIN RANGE - COMPLETE SCENE
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This is complete scene of landscape, mountain range in desert, valley. Prepared for hi-res renders and games.
Complete package - ready to use scene and additional files for further work.

Dimension of terrain model - 3km x 3km. Easy to create even bigger landscape by copy basic terrain.
Model of terrain is subdividable, 'TurboSmooth' placed below 'Displace' modifier so subdivision
visibly add details.
Polycount of terrain after merged modifiers:

- subdivision 0: 62.500 polygons,
- subdivision 1: 250.000 polygons,
- subdivision 2: 1.000.000 polygons,
- whole scene: 62.868 polygons,

Two versions included:

- 3ds max - standard version with standard materials, no light, default renderer,
- V-Ray version with V-Ray materials, light and render setups (ready to render like images above),

Preview renders are raw renders from V-Ray file, no post production.

Exported formats has no bugs, Uv works correctly. Material is made by blended materials so it have to be edited after import (instruction included in read me file). Obviously there is no light in exported formats.
Each format have three versions exported - low poly (so you can subdivide it as well), mid poly and
high poly with polycount as noted above. Skydome object included.

Model checked also with Unreal Engine. For real time engines you can import FBX model or build
landscape inside engine editor from included displacement map.
If you want to rebuild textures there are also additional maps.
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TEXTURES

There are 9 textures:

- displace - 4096 x 4096px,
- normal map - 4096 x 4096 px,
- blend map - 4096 x 4096 px,
- bump map - 6000 x 6000 px, additional bump map,
- color 1 - 6000 x 6000 px,
- color 2 - 6200 x 6200 px,
- specular 1 - 6000 x 6000 px,
- specular 2 - 6200 x 6200 px,
- skydome - 6400 x 1600 px,

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PROFESSIONALLY MODELLED

Model made without ngons and to keep polycount as low as possible.

CHECK MATE PRO standard:

- no isolated or overlapped vertices,
- no overlapped faces,
- no ngons, 100% quads (even skydome),
- unwrapped textures, no overlapping,
- real world scale, objects at 100% scale at object level,
- grouped, ready to merge into the scene,

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WELL ORDERED

Like all our products this scene is handy and easy to modify.

In this product there is no problem with multiplied materials and textures.

Materials, maps and objects are clearly named in English. Objects placed on layer, very easy to work with.
This way of model preparation refer only to our products.

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Check rest products from this seller - extensive collection of terrain models and full landscape scenes.

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