The level of detail is suitable for the most extreme close-up renderings.
The geometry is clean, built mostly on quads, with no N-gons, no coplanar faces, no coincident or isolated vertices. All parts of the model are 'smoothable' so you can add meshmooth/turbosmooth modifiers wherever you need, without having to further adjust the geometry.
The textures size is 4096x4096 pixels.
There are 2 set of textures available with this product, one for Specular-Gloss workflow and the other one for metallic workflow (albedo BaseColor, roughness, metallic, normal, AO). If you need this product in a different format, please contact support for a free conversion.