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Knight Templar HQ 3D3D模型

格式
原生
Cinema 4D r19  |  finalRender
3D Studio
Collada
FBX 2014
OBJ
3D 模型 产品规格
25,897 多边形
30,258 顶点
Polygonal 几何
纹理
物料
UV映射
Unknown 未包装UV
已装配
动画
产品编号: 1630471
216个产品
自2020起

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CREATION

The model and its accessories, if any, have been created with 3D Studio Max (2017 version)

The topology is made up of quads and triangles

The images have been created with the Vray rendering engine (version 3.4)

Only the vray file version used the vray fur to simulate hair and eyebrows. The scanline max and the animations files used a mesh

MATERIALS AND TEXTURES

Texture sizes are from 2408x2408px to 8192x8192px

All textures are in TGA format

The unit of measurement used for the model is centimeter (cm)

RIGGING AND ANIMATIONS

The model has been rigged with 3D Studio Max Biped 2017 and the morpher modifier has been applied to the geometry of the face. The morpher has the following morph targets:

-head angry

-head wild eyes

-head closed eyes

-head serious

-head O

The package includes 22 animation:

-An additional file with all the animation added in a sequence on a single timeline through the mixer of 3D Studio Max (the intervals between the animations are pointed beside the name in the list below)

-5 differents sword attacks

-crouch attack

-crouch idle

-death

-defense

-from crouch

-go to crouch

-2 differents hits

-3 differents idles

-jump

-jump attack

-run

-walk

-walk backwards

The animation is in place

Animations files are for the Default Scanline version of 3ds Max only. There is not a V-Ray animation file present

The animation have been crafted (no motion capture)

FBX

The FBX files of the animations have been ported with Autodesk FBX 2017

The bones of the biped are converted in dummy format during the porting from .max to .fbx

Please note that:

The FBX is used to provide interoperability between digital content creation applications, but unlike the original 3D Studio Max files, it can't be edited in the same way because it doesn't have the same features.

WARNING

Since the model has been created with 3D Studio Max, it's optimized to work in this environment.

We can not be held responsible for eventual issues due to the use of this model in environments different from the recommended one.
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