Animated 3D model of House Finch 'Haemorhous Mexicanus ' created in Maya 2016. Real-world scale. Units: cm. Clean topology with quad polygons only. All objects properly named. Model fully rigged and ready for animation. Please watch attached videos with rig and animations preview. Also rig's readme file attached.
RIGGED AND ANIMATED IN MAYA ONLY !
Model Exported to .obj format (Not rigged).
Product contains 8 animations.
To see full animations with real playback speed please download .mov files in Previews section.
Files: Housefinch_Fly1.mb - contains slow motion (x4 times) infinite flying cycle animation (64 frames), you can set any length of your clip, easy to adjust flying position with Main_Control. Housefinch_Fly2.mb - contains 60 frames of flying forward animation. Housefinch_Fly3.mb - contains infinite flying cycle animation (30 frames) Housefinch_Fly4.mb - contains slow motion (x4 times) infinite flying cycle animation (63 frames) Housefinch_Fly5.mb - contains infinite flying cycle animation (60 frames) Housefinch_Takeoff - contains 60 frames of takeoff animation. Housefinch_Landing - contains 50 frames of landing animation. Housefinch_Eat - contains 150 frames of eating animation. Housefinch_Poster - contains main product image at fame 23 with motion blur for camera. All these files using Housefinch.mb as reference.
You can select objects in RIG_Controls layer to select all controllers of model. Simply set to 0 if you need to reset position.
MainControl - controls whole model position and rotation
Body_Control - controls body position and rotation Belly_Control - size of belly
tail_fold_Control - controls tail folding Tail_Control - controls tail rotation ltfeathers_Control - controls bending of left side of tail rtfeathers_Control - controls bending of right side of tail
Neck_Control1-2 - control neck rotation and position Head_Control - controls head rotation and position
Beak_Control - controls beak opening Tongue_Control1-5 - control tongue rotation and stretch
lEye_Control - left eye taget rEye_Control - right eye target liris_Control - left eye's iris size riris_Control - right eye's iris size leyelids_Control - close left eye reyelids_Control - close right eye lmembrane_Control - close left eye membrane rmembrane_Control - close right eye membrane
lwing_fold_Control - controls left wing folding rwing_fold_Control - controls right wing folding lWing_Control1-3 - left wing rotation rWing_Control1-3 - right wing rotation lpfeathers_Control - controls bending of primary feathers on the left wing rpfeathers_Control - controls bending of primary feathers on the right wing lsfeathers_Control - controls bending of secondary feathers on the left wing rsfeathers_Control - controls bending of secondary feathers on the right wing
lupleg_Control - left upper leg position and rotation rupleg_Control - right upper leg position and rotation lLeg_Control - left leg position and rotation rLeg_Control - right leg position and rotation lknee_Control - left knee position rknee_Control - right knee position lfoot_Control - left foot position