Pack of 10 low-poly subdivision-ready Formula 1 Season 2021 race car 3D models with PBR materials (Specular and Metallic workflows). Race Car Collection consists of these 3D models: - McLaren F1 MCL35M Formula 1 Season 2021 - Mercedes F1 W12 Formula 1 Season 2021 - Scuderia Alpha Tauri F1 AT02 Formula 1 Season 2021 - Aston Martin F1 AMR21 Formula 1 Season 2021 - Alpine F1 A521 Formula 1 Season 2021 - Haas F1 Team Formula 1 Season 2021 - Williams F1 Racing FW43B Formula 1 Season 2021 - Alfa Romeo Racing F1 C41 Formula 1 Season 2021 - Formula 1 Red Car F1 Season 2021 - Grey Cat GC16B Formula 1 F1 Season 2021
Advantages of the model: - Very clean geometry; - The model is maximally optimized for use in 3d games and VR; - 4 Materials with textures set - separate for Body, Carbon, Common, Wheels - containing AO, BaseColor/Diffuse, Emissive, Glossiness/Roughness, Metallic/Specular, Normal - depending on material; - Textures size: Body - 4,096 X 4,096 PNG; Carbon - 4,096 X 4,096 PNG; Common - 4,096 X 4,096 PNG; Wheels - 4,096 X 4,096 PNG; - Very low polycount. The model without turbosmooth is great for mobile games. When you apply a turbosmooth modifier, it starts to look great in large projects on PCs and game consoles as well. This is possible thanks to a very competent application of smoothing groups and properly adjusted geometry; - Real world scale (Metric / Centimeters). So you can import this model easily into your project without need to change anything; - The model uses smoothing groups, so you can always increase details to the required level simply by applying a turbosmooth modifier with a necessary number of iterations; - Divided into functional parts and grouped for easy editing and using in game engines; - The model consists of 49-51 separate objects grouped together. Each of these objects has a simple and understandable name; - UV map is maximally optimized for texture's easy editing so without difficulties you can add or remove any logo or some details where needed; - Specular and Metallic workflow textures included! - 3D model archieves include separate layers of diffuse texture thus making changes to textures is easy as never. - Compatible with the majority of modern game engines!
Model specifications: Created in 3DS Max 2018 and rendered with V-Ray 4.10. Lighting is a mix of global illumination from HDRI (included) and 1 v-ray light. The model does not require installation of additional plug-ins or software. You need only 3DS Max 2018 and V-Ray 4.10.03 to get the same rendering as on the preview image.
- Overall Polygons: 364,477; ~36-37k each model. - Overall Vertices: 381,430; ~37-39k each model. - Unit Scale: Metric / Centimeters
Materials: A V-Ray PBR material with specular workflow is applied to the model. All its parameters were created for the StemCell standard.
Models is available in the following formats: - MAX (2018) - FBX - OBJ - 3DS - DXF (2010) - STL