- 10,000美元的法律保护(赔偿)
- 无上限的法律保护(赔偿)
- 免除禁令救济
- 可分配的模型权限
- 1,000,000美元的法律保护(赔偿)
- 免除禁令救济
- 可分配的模型权限
- 250,000美元的法律保护(赔偿)
- 可分配的模型权限
252,908 多边形
274,994 顶点
Polygonal Quads/Tris 几何
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纹理
物料
UV映射
Mixed 未包装UV
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High detailed 3D model of 2016 Peterbilt 579 with interior.
Main features:
- Originally created with 3ds Max 2015
- Two MAX files with Corona and Standard 3ds Max materials
- Subdivision modifier is available in the history for MAX, MB and C4D file formats (subdivision iteration 1 is set for all objects). So you can get access to original non-smoothed mesh by deactivating the Subdivision modifier
- Separate objects like body, wheels and doors. Total number of objects is 26. All objects are intelligently named
- Interior doesn't include bed compartment details
- Doors can be opened (except trailer doors)
- Unit system is set to metric (millimeters). Real-world scale
- All textures and materials are included and assigned
- 14 textures, which vary in resolution from 86x87px to 4096x4096px
- Previews rendered in 3ds Max 2015 with Corona 6.0
Special notes:
- OBJ format is recommended for import in other 3d software. If your software doesn't support OBJ format, please use 3DS format; OBJ format was exported from 3ds Max. The geometry for OBJ format is set to quads
- MAX files can be loaded in 3ds Max 2015 or higher. In order to use Corona rendering setups and materials, Corona 3.0 or higher is needed
Polycounts:
- MAX format (only one file included with MeshSmooth iteration 1 applied to all objects):
no MeshSmooth: 252,908 faces and 274,994 vertices
MeshSmooth iteration 1: 1,010,964 faces and 1,054,148 vertices
MeshSmooth iteration 2: 4,043,856 faces and 4,128,568 vertices
- MB format (only one file included with Subdivision iteration 1 applied to all objects):
no Subdivision: 252,908 faces and 274,994 vertices
Subdivision iteration 1: 1,010,964 faces and 1,054,148 vertices
Subdivision iteration 2: 4,043,856 faces and 4,128,480 vertices
- C4D format (only one file included with Subdivision iteration 1 applied to all objects):
no Subdivision: 252,902 faces and 274,990 vertices
Subdivision iteration 1: 1,010,940 faces and 1,054,128 vertices
Subdivision iteration 2: 4,043,760 faces and 4,128,568 vertices
- FBX and OBJ formats (3 files included for each format):
low: 252,908 faces and 274,994 vertices
medium: 1,010,964 faces and 1,054,148 vertices
high: 4,043,856 faces and 4,128,568 vertices
- 3DS format (3 files included):
low: 505,136 faces and 274,994 vertices
medium: 2,021,912 faces and 1,277,476 vertices
high: 8,087,688 faces and 4,617,234 vertices