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Фантазийный лук с колчаном 3D модель

от Akisara
$39
или же
Бесплатная лицензия
- Все расширенное использование
Включенные форматы
Jun 24, 2019
CheckMate Pro Проверенный
3ds Max 2015 Corona 2
3ds Max 2015 V-Ray 3.60.03
Maya 2019 Arnold 5.2.2

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3D модель Характеристики
Код товара:1419005
опубликованный:
Геометрия:Polygonal Quads only
Полигоны:29,019
вершины:29,639
текстуры:Yes
материалы:Yes
подстроенный:No
мультипликационный:No
UV Mapped:Yes
Развернутые уф:Yes, non-overlapping
художник
TurboSquid Член С November 2018
В настоящее время продается 26 товары
достижения:
Рейтинг продукта
нетаксированный
Описание
High detailed bow with equipment: arrow and quiver.

The model was originally modeled in 3ds Max 2018, textured in Substance Painter and rendered with Corona renderer 2.
For better compatibility model saved in 3ds Max 2015.
Also, materials were converted to v-ray renderer.

FEATURES
- Nice, clean topology with quads only. No n-gons.
- Perfect model subdivision for a better/smoother result.
- The model was built on a real-world scale on the centimetric unit system (scene units - centimeters).
- Actual bow size is: ~10 cm length, ~ 30 cm width, ~170 cm height.
- Model is fully textured with all materials applied.
- All models elements are grouped in one group on a single layer, so it's easily to moving all objects in the model together and merge in the scene.
- No unexpected objects in the scene. Lights, cameras, are not included.
-For renders used HDRI map from hdrihaven portland_landing_pad_4k that is included.

NOTES
-It's strongly recommended to apply at least 1 subdivision level (like turbosmooth in 3ds max) before rendering
-As Corona renderer (v-ray) is 3rd party render, you must have them or higher version to render this model as it is.
- All texture paths are stripped from the model.
- .zip archive contains some textures that are not used in the model but may be useful in other renderers.
- For other renderers, small texture adjustment may be needed.
-No post production on preview images.
-In order to render model from the file as in preview images need to set some additional lights in the scene

MATERIALS
Quiver 4096*4096 (AO, base color, diffuse, gloss, ior, metal, normal, reflect, rough, spec ) , All - .png
Arrow 4096*4096 (AO, base color, diffuse, gloss, ior, metal, normal, reflect, rough, spec) , All - .png
Arrow_feather 4096*4096 (AO, base color, diffuse, gloss, ior, metal, normal, reflect, rough, spec, opacity) , All - .png
Bow_base 4096*4096 (AO, base color, diffuse, gloss, ior, metal, normal, reflect, rough, spec) , All - .png
Bow_decor 4096*4096 (AO, base color, diffuse, gloss, ior, metal, normal, reflect, rough, spec) , All - .png
Bow_string 4096*4096 (AO, base color, diffuse, gloss, ior, metal, normal, reflect, rough, spec) , All - .png
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