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Chair Creator

$19
ou
Licença isenta de direitos
- Todos os usos estendidos
Formatos Incluídos
3ds Max Plug-in 2014 V-Ray 2.4
3ds Max Plug-in 2011
3ds Max Plug-in 2012
3ds Max Plug-in 2013

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Especificações
ID do produto:855556
Publicados:
Categoria:Other ( See Notes )
Versão:1
Aplicativo host:3ds max
Host Version:2011-2014
Sistema operacional:Windows
Artista
TurboSquid Membro desde June 2014
Atualmente vende 251 produtos
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Classificação do produto
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Descrição
Chair Creator for 3ds Max (V-ray)

For:
3ds max 2011
3ds max 2012
3ds max 2013
3ds max 2014

Chair Creator is a 3ds max file which provides opportunity to create your own chair. You can create a model by using 40 different elements and 4 sets of materials. Thanks to this, your chair will be suitable for your needs. A process of creating is easy, fast and practical. You can get almost 1o ooo different chairs from these elements which are contained in the file. What is more, there are also various configurations of materials. Thanks to them you may get more unique models.

How it works?

Video presentation:
/watch?v=z80RwoL8OFs

A process of model’s structure consists of using 4 different sliders. Each slider controls a variation of one element of the chair (back, seat, arms and legs). A selecting or a creating materials is the next step. You can choose from 4 different sets:

- 3 different wood materials
- 3 different leather materials
- 3 different fabric materials
- 3 different plastic materials

Each of them looks different, however they are coloristically similar so you can combine them without any problem. The file also contains studio setup, so you may render a model immediately and see how it looks.

Elements which are included:

- 11 different models of a back
- 10 different models of a seat
- 9 different models of an arms
- 10 different models of a legs

Details

- high quality polygonal models
- scale 1:1
- original size
- all materials and textures are included and properly named
- models are fully textured with all materials applied
- pivot point is on the bottom of every model
- objects are logically named
- scene is ready to render (studio setup)
- subdivision surface for render is set on 2, for view is set on 0
- no special plugin needed to open scene
- an unit is set on metric
- ready for using in visualisation
- textures format: *.jpg

Models are optimized for subdivision surface and are ready to render with V-Ray 2.4.

Hope you like it.
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