Oferta especial! Fora

:::
Apenas itens selecionados. Veja mais ofertas em Minha conta.

Renault F1 RS19 Fórmula 1 Temporada 2019 Modelo 3D

$89
ou
Licença isenta de direitos
- Somente usos editoriais
A propriedade intelectual descrita neste modelo , incluindo o marcas "renault" e "formula 1 racing", não é afiliada ou endossada pelos detentores dos direitos originais e deve ser usada de acordo com restrições de uso editorial .
Licença isenta de direitos
- Somente usos editoriais
A propriedade intelectual descrita neste modelo , incluindo o marcas "renault" e "formula 1 racing", não é afiliada ou endossada pelos detentores dos direitos originais e deve ser usada de acordo com restrições de uso editorial .
Formatos Incluídos
Mar 29, 2019
CheckMate Lite Certificado
3ds Max 2016 V-Ray 3.30.04
3D Studio
DXF 2010
FBX
OBJ
STL

Não vê o formato de arquivo que você precisa?

Conversão de formato de arquivo livre

Confiança Completa

Tem perguntas? Bate-papo conosco agora.

Bate-papo ao vivo agora 24/7
3D Modelo Especificações
ID do produto:1391623
Publicados:
Geometria:Polygonal Quads/Tris
Polígonos:27,896
Vértices:27,968
Texturas:Yes
Materiais:Yes
Rigged:No
Animado:No
Mapeado por UV:Yes
UVs não enrolados:Yes, non-overlapping
Artista
TurboSquid Membro desde July 2008
Atualmente vende 504 produtos
Conquistas:
Classificação do produto
Sem classificação
Categorias

Notícia legal: A propriedade intelectual descrita neste modelo, incluindo o marcas "renault" e "formula 1 racing", não é afiliada ou endossada pelos detentores dos direitos originais.

Descrição
Low-poly subdivision-ready 3D model of Renault F1 Team R.S.19 (RS19) Formula 1 Season 2019 with PBR materials (Specular and Metallic workflows).

Advantages of the model:

- Very clean geometry;
- The model is maximally optimized for use in 3d games and VR;
- Just one material and one set of textures for the whole model. This allows you to achieve maximum performance in games and real-time applications;
- Very low polycount. The model without turbosmooth is great for mobile games. When you apply a turbosmooth modifier, it starts to look great in large projects on PCs and game consoles as well. This is possible thanks to a very competent application of smoothing groups and properly adjusted geometry;
- Real world scale (Metric / Centimeters). So you can import this model easily into your project without need to change anything;
- The model uses smoothing groups, so you can always increase details to the required level simply by applying a turbosmooth modifier with a necessary number of iterations;
- Divided into functional parts and grouped for easy editing and using in game engines;
- The model consists of 38 separate objects grouped together. Each of these objects has a simple and understandable name;
- UV map is maximally optimized for texture's easy editing so without difficulties you can add or remove any logo or some details where needed;
- Specular and Metallic workflow textures included!
- 3DS MAX archieve includes separate layers of diffuse texture thus making changes to textures is easy as never.
- Compatible with the majority of modern game engines!


Model specifications:

Created in 3DS Max 2016 and rendered with V-Ray 3.30. Lighting is a mix of global illumination from HDRI (included) and 1 v-ray light. The model does not require installation of additional plug-ins or software. You need only 3DS Max 2016 and V-Ray 3.30.04 to get the same rendering as on the preview image.

- Polygons count: 27,968 (no n-gons)
    Subdivision 1 polygons count: 221,212
    Subdivision 2 polygons count: 884,848
- Vertices count: 27,896
- Unit Scale: Metric / Centimeters


Materials:
A V-Ray PBR material with specular workflow is applied to the model. All its parameters were created for the StemCell standard.

Textures (Specular workflow):
- Diffuse (4,096 x 4,096 PNG)
- NormalMap (4,096 x 4,096 PNG)
- Specular (4,096 x 4,096 PNG)
- Glossiness (4,096 x 4,096 PNG)
- Emissive (4,096 x 4,096 PNG)
- Refraction (4,096 x 4,096 PNG)
- Ambient Occlusion (4,096 x 4,096 PNG)

Textures (Metallic workflow):
- Base Color (4,096 x 4,096 PNG)
- NormalMap (4,096 x 4,096 PNG)
- Metallic (4,096 x 4,096 PNG)
- Roughness (4,096 x 4,096 PNG)
- Emissive (4,096 x 4,096 PNG)
- Refraction (4,096 x 4,096 PNG)
- Ambient Occlusion (4,096 x 4,096 PNG)

Model is available in the following formats:
- MAX (2016)
- FBX
- OBJ
- 3DS
- DXF (2010)
- STL


You will find 3 versions of the model in every archive (format) file except 3DS format: the original one and two modes with applied turbosmooth modifier (1 and 2 iterations). 3DS format does not have those due to limitations on the maximum number of polygons. The model in 3DS format is available only in subdivision 0.
produtos relacionados
Mais produtos pelo artista