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Manta ray manipulada e animada para Cinema 4d Modelo 3D

$250
ou
Licença isenta de direitos
- Todos os usos estendidos
Formatos Incluídos
Cinema 4D 16 Advanced Render 1
Cinema 4D 16 Advanced Render 1

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3D Modelo Especificações
ID do produto:1212250
Publicados:
Geometria:Polygonal
Polígonos:13,328
Vértices:13,439
Texturas:Yes
Materiais:Yes
Rigged:Yes
Animado:Yes
Mapeado por UV:Yes
UVs não enrolados:Yes, non-overlapping
Artista
TurboSquid Membro desde December 2015
Atualmente vende 12 produtos
Conquistas:
Classificação do produto
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Descrição
This is realistic 3d model of the Manta ray or Manta birostris for Cinema 4d v16 and up.
Anatomically correct, fully rigged, animated, textured and ready to render.

Model comes with intuitive and clean rig with visual selector and parametric animation features. It is rigged with powerful Character object using custom components. Rig has a separate 'SHADOW' hierarchy of deformation joints, so all the animation can be baked from control rig to joints transforms allowing to export the model to realtime applications or game engines.

Visual selector ( tag on a Character object) makes interaction faster and viewport clean.
Dynamics on fins and spine components will add realism and make animating fun.
Parametric swimming motion built is spine component allows you to animate very easy - control and animate frequency amplitude and wave length as well as blending for each of spine controls.
It is possible to specify any path for CMotion.PATH object and the model will swim along it.


Model have experimental cloth simulation and deformation of wings and tail on top of animation for extra details and realism. ( This feature is point based and can not be exported to realtime applications )

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AS A BONUS , this model comes with Character template file (kinetic_fishRig.c4d), so you can adjust proportions for different types of fishes keeping procedural animation and visual selector features. Also it is possible to add or remove components and rig many kinds of fishes or swimming creatures with it.
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