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Urso Polar (FUR) Modelo 3D

$399
ou
Licença isenta de direitos
- Todos os usos estendidos
Formatos Incluídos
Oct 7, 2011
CheckMate Pro Certificado
Maya 2010ma/mb mental ray
OBJ obj/mtl
FBX fbx

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3D Modelo Especificações
ID do produto:540393
Publicados:
Geometria:Polygonal
Polígonos:10,298
Vértices:10,611
Texturas:Yes
Materiais:Yes
Rigged:No
Animado:No
Mapeado por UV:Yes
UVs não enrolados:Yes, non-overlapping
Artista
TurboSquid Membro desde September 2005
Atualmente vende 403 produtos
Conquistas:
Classificação do produto
3 Classificações submetidas
vanwaar
Jan 16, 2012
Descrição
High Detailed Realistic Polar Bear. Completely UV mapped and smooth-able. Made with Maya - Shave and A Haircut for fur (see the bottom of the page for further information).
**********************************************************************************************
---UPDATED 2011---
This scene is Ready to render exactly as you see above (-see NOTE-) with mental ray settings.
The Polar Bear has been modeled with a clean topology based on loops and quads. It is ready to be rigged and smooth -able.

-Teeth, Tongue and Gum included.

The model is provided with 4k high resolution textures (color map is .TGA):

*********************

This pack includes all the following formats:

.mb (Maya 2010 binary)
.ma (Maya 2010 ascii)
.obj (alias wavefront)
.fbx (Autodesk)

FBX is directly exported from Maya.
Obj is directly exported from Maya (.mtl included)

Polycount (quads) (mb,ma,obj,fbx):

main: 6502
eyeballs: 256
teeth,tongue,gum: 3540

***********************
NOTE:
The Fur is made with Shave and A Haircut for Maya 2010 so you would need that software to render the fur out.
For an even better render quality you can increase the hair primitive’s count up to your machine memory limit.
The actual rendering time is about 6 minutes for an HD 1200X1200 frame (rendered on a system based on intel pentium quadcore with 8 gigs ram).
--2 hair systems for a total of 325k hair prims.
The Shave and Haircut Fur is included in MAYA 2010 (.ma.mb) formats.
The FBX and OBJ formats don’t include the Shave and Haircut Fur, but included are the hair curves created by hair primitives (Maya 2009 .ma) so you can use them as guides if you’ re using a different Fur/Hair plug-in.

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NO POSTWORK ON THESE RENDERS (MENTAL RAY)
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