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DDG 92 Modelo 3D

$499
ou
Licença isenta de direitos
- Todos os usos estendidos
Formatos Incluídos
Feb 17, 2017
CheckMate Pro Certificado
3ds Max 2014 V-Ray 2.5
3ds Max 2011 V-Ray 2.5
3ds Max 2014 Default Scanline
3ds Max 2011 Default Scanline
USS Momsen_hull_diff.zip

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3D Modelo Especificações
ID do produto:1123318
Publicados:
Geometria:Polygonal Quads/Tris
Polígonos:1,311,163
Vértices:1,402,350
Texturas:Yes
Materiais:Yes
Rigged:No
Animado:No
Mapeado por UV:Yes
UVs não enrolados:Mixed
Artista
TurboSquid Membro desde May 2003
Atualmente vende 1345 produtos
Conquistas:
Classificação do produto
1 Avaliação submetida
Descrição
A high definition model of the USS Momsen (DDG 92).
The level of detail is suitable for the most extreme close-up renderings.

The geometry is clean, built mostly on quads (98%), with no N-gons, no coplanar faces, no coincident or isolated vertices. All parts of the model are 'smoothable' so you can add meshmooth/turbosmooth modifiers wherever you need, without having to further adjust the geometry.

The textures size ranges from 800x756 to 20490x20490.
As a bonus, you will also get a 20490x20490 layered psd file for the main body, so you can adjust the level of dirt/rust as you wish.

The scale is set to 'real world' (1unit=1 cm).

This model does not contain the interior hangars. If you need the interior as well, please search for product id: 1103972

Originally modeled in 3ds Max 2014, the model was exported to obj and fbx formats but you can contact support for a free conversion to any format or version you may need.

The 3ds Max version comes with both standard and V-Ray materials. There are also 2 'basemesh' models for both standard and V-ray models, with no meshmooth/turbosmooth applied, so that you can manipulate the model easier.

The model can be converted for free, on request, to any format you may need. Contact support for a free file conversion.

The rendering and lighting settings used to render the presentation images are not included.

The poygons/vertices counts shown on the page is determined using Turbosquid's proprietary script, which does not count the instances.
The overall polgon count that includes the instances (but without any meshmooth/turbosmooth modifiers applied) is as follows:

polygons: 3277578
vertices: 3457860
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