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Palmeira Modelo 3D

$39
ou
Licença isenta de direitos
- Todos os usos estendidos
Formatos Incluídos
Jan 4, 2013
CheckMate Lite Certificado
3ds Max 2011 Default Scanline
3ds Max 2011 V-Ray 1.5 SP2
3D Studio
OBJ
512x512 Textures
1024x1024 Textures
2048x2048

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3D Modelo Especificações
ID do produto:715517
Publicados:
Geometria:Polygonal Quads/Tris
Polígonos:3,659
Vértices:4,124
Texturas:Yes
Materiais:Yes
Rigged:No
Animado:No
Mapeado por UV:Yes
UVs não enrolados:Mixed
Artista
TurboSquid Membro desde December 2007
Atualmente vende 114 produtos
Conquistas:
Classificação do produto
3 Classificações submetidas
Descrição
This is a model of a palm tree.

Originally created with 3ds Max 2011

This model was designed for use as a real-time asset in a videogame or simulation.
This model is suitable for use as decorative elements of medium-far backgrounds.
1 Unit = 1 cm.


This model contains 3 separate objects. Trunk, leaves and details. They use only 1 material. So you can attach them to get 1 mesh. They are grouped.
This model contains 3659 polygons with TurboSmooth OFF
This model contains 24.491 polygons with TurboSmooth ON (set to 2 iterations.)
This model contain 1344 quads, 6358 tris, and 0 ngons
This model contains Standard materials and V-Ray materials.
This product includes 3ds Max versions with and without V-Ray (separate downloads).


Specified images are rendered with Default Scanline Renderer, all others with V-Ray.
No Photoshop or compositing used, Product is ready to render out-of-the-box. Lights and cameras are not included in the file.

4096x4096 textures. Includes; alpha, diffuse, specular, glossiness, displacement and normals.
Multiple Texture Resolutions are included.


Model is built to real-world scale.
Units used: Centimeters. Model is 627 centimeters tall.
Scene objects are organized by layers / groups / selection sets.
No third-party renderer or plug-ins needed for the standard file. The V-Ray file requires V-Ray 1.5 SP2.


File formats other than 3ds Max exported as base mesh (not smoothed)
The turbosmooth modifier is not applied in the product.
A noise modifier has been used in the previews for the leaves. It is not applied to the product either.

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