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Elettron Cyborg Masculino Modelo 3D

por FraP
Licença de modelo 3D: Padrão    Licença de atualização
FORMATOS
NATIVO
3ds Max 2016  |  V-Ray 3.50.04
3ds Max 2016  |  Default Scanline
Cinema 4D R15  |  Default Scanline
Maya 2012  |  Maya Software
FBX
OBJ
Outros arquivos
EyePoint_fbx.FBX
EyePoint.max
EyePoint_in figure mode.max
3D Modelo Especificações
244,020 Polígonos
250,222 Vértices
Polygonal Quads/Tris Geometria
Texturas
Materiais
Mapeado por UV
non-overlapping UVs não enrolados
Rigged
ID do produto: 1611822
604 Produtos
Desde 2004
57
65
8

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--General--

3d model of  Male Cyborg Elettron.

--Geometry--

The model was modeled in 3ds max.

All objects are smootheable and easily editable. (turbosmooth, hypernurbs modifier) .

This model consists primarily of quads.

In 3ds max version, this model is organized cleanly on layers.

100% all unwrapped non overlapping.

--Rendering--

The rendering is setup in Vray

Lighting and setup file also included.

No 3rd party plugin needed.

I also included a 3ds Max version with standard materials and without lighting (if you do not use Vray).

Lighting is included only in the 3ds Max Vray version and materials may appear different in other program formats.

--Textures--

The textures are hand made with dirt and detail. 

Textures size 8192x8192

---------------------

Specular Workflow Color Space Profile specified

Diffuse

Glossiness

Normal

Specular

Emissive

----------------------

PBR metallic

Base Color

Metallic

Normal

Roughness

Ambient Occlusion

Emissive

--Rigging & Animation--

In 3ds max file the model is linked to character studio biped,some objects have skin modifiers applied.

Model is available in the rest pose.

Other poses are not included.

The FBX, Maya, and C4D files are not rigged. They instead have some objects (bones and joint points) that are to be used as guides to help make a rig.

--Scale--

Modeled in real world scale.

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