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Carro genérico do sedan da polícia equipado para o Modelo 3D

Licença isenta de direitos
- Todos os usos estendidos
Licença isenta de direitos
- Todos os usos estendidos
Formatos Incluídos
Cinema 4D 15 Advanced Render 15
3D Studio
FBX 7.4
Collada 1.4

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3D Modelo Especificações
ID do produto:1304460
Geometria:Polygonal Quads/Tris
Mapeado por UV:Yes
UVs não enrolados:Unknown
TurboSquid Membro desde October 2011
Atualmente vende 1259 produtos
Classificação do produto
Sem classificação
This is a Generic Sedan Police Car Vehicle colored black and white. It is a realistic, detailed, accurate model of a police car.

Each separate part of the vehicle comes with meaningful layer names for easy identification.
The Siren lights on the top of the car are animated for a total of 9000 frames.

The Cinema 4D file police car has all 4 doors each of which are fully rigged for opening and closing. The front wheels too are also fully rigged and each of the 2 front wheels can be animated and rotated at the artist's will.

The model includes the mesh with no subdivisions ready to subdivide.

The model has perfect edge-loops based topology with rational polygons count.

    Originally created with CINEMA 4D R-15
|| USAGE ||

This model is suitable for use in [broadcast, high-res film medium, advertising, animations, presentation, etc.]

|| SPECS ||

    This model contains [79] separate objects
    This model contains [302678] polygons
Renderer is shown as CINEMA 4D R-15 Advanced Renderer .


All preview images are rendered with Default Renderer
No Photoshop or compositing used, Product is ready to render out-of-the-box. LIghts and cameras are included in the file.
Preview Images are rendered using the R-15. version of the CINEMA 4D R-15 renderer. In other renderers no adjustment is needed.

         1000x250 - JPEG
         1000x250 - PNG   
         1157x263 - JPEG
         1158x613 - JPEG


Scene objects are organized by layers / groups / selection sets
No third-party renderer or plug-ins needed is REQUIRED in order to use this product. The texture maps may have to be reapplied to 3DS, FBX, and DAE files.
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