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Coleção Desert 002 Modelo 3D

Licença de modelo 3D: Padrão    Licença de atualização
FORMATOS
NATIVO
3ds Max 2012  |  V-Ray
3ds Max 2010  |  V-Ray
Other
3D Modelo Especificações
1 Polígonos
1 Vértices
Polygonal Ngons used Geometria
Texturas
Materiais
Mapeado por UV
ID do produto: 923226
2176 Produtos
Desde 2014

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A collection of two highly detailed, high resolution 3D model desert scenes. Note; both scenes use the Multiscatter plugin, which works with Vray in order to render the grass and stone elements.

- Desert scene 1 has two variations; one with Multiscatter, the other is collapsed (and as such has a very high poly count).

- Desert scene 2 requires the multiscatter plugin.


>>> Scene Information - Desert scene 1

- 2 versions included: with and without multiscatter.
- The scene is prepared for Vray.
- The scene uses Linear Workflow.
- No. of polygons in scene, with multiscatter: 3,304,616
- No. of polygons in scene, collapsed: 10,777,216
- The Photoshop file for post-processing work of the main image is included.

>>> Geometry

- The area is ~500x500m.
- The stones are collapsed.
- All models are named and organized with layers.
- Very hires rock geometry.
- The stack is still available (turbosmooth and uv maps) (both versions).
- 2 version included:
... Scene with multiscatter (2,000,000 bushes)
... Scene collapsed; no multiscatter needed: only 500,000 of the bushes are available to handle the polycount.

----------------

>>> Scene Information - Desert scene 2

- The scene is prepared for vray.
- The scene uses the Multiscatter plugin!
- You need this plugin to render the stones and bushes!!
- The scene uses a custom gamma for contrast.
- Photoshop file for postwork of main image is included (1480x800 pixel)
- Polycount: 2,238,624

>>> Geometry

- The area is ~200x200m.
- All models are named and organized with layers.
- Very hires rock geometry.
- The stack of the big stones is still available (turbosmooth and uv maps).
- The stack of the terrain is available.
- You can adjust the terrain by modifying the displace and noise modifier; the plants and stones will move accordingly.
- Stones and bushes are scattered using Multiscatter!
- You need this plugin to render this scene.
- The bushes are real geometry.

>>> Formats

- 3dsmax 2012

- 3dsmax 2010

>>> Please check out my catalogue for more hires and realistic models
>>> If you like this model I would kindly ask you to rate it
>>> This is a computer generated 3d model - it is not a real life object.

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