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Abelha (Equipado) Modelo 3D

FORMATOS
NATIVO
Maya 2018  |  V-Ray 3.5
Maya 2018  |  V-Ray
OBJ 2018
FBX 2018
3D Modelo Especificações
15,955 Polígonos
16,017 Vértices
Polygonal Quads/Tris Geometria
Texturas
Materiais
Mapeado por UV
non-overlapping UVs não enrolados
Rigged
Animado
ID do produto: 1233188
174 Produtos
Desde 2015
141
1

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Highly detailed, realistic bee model intended for Arnold render
Model doesn't require any plug-ins, created entirely in Maya 2018
Fur made in Maya x-gen.
Clean UV's
Model has clean topology,
Iteration of smoothing
Riggged
-----------------------------------

bee model has:
8192x8192 textures (diffuse,displace,bump,specRough,)

Polycount (quads):
mesh: 15955
vertex: 16017

-----------------------------------


Unit of measurement used for the model: cm

-----------------------------------------
bee_Rig_MAINCtrl - control whole model
bee_Rig_ROOTCtrl - control jump action model

bee_Rig_l_Eye_01Ctrl   - control rotation,move of left eye
bee_Rig_Eye_LookAtCtrl   - control rotation,move of look at the eye

bee_Rig_Head_MasterCtrl   - control rotation,move of head

bee_Rig_nose_MasterCtrl   - control rotation,move of nose
bee_Rig_l_headjaw_MasterCtrl- control rotation,move of jaw
bee_Rig_l_headTop_MasterCtrl   - control rotation,move of head top

bee_Rig_Head_JawCtrl - control rotation,move of head jaw
bee_Rig_l_headjaw_01_01Ctrl - control rotation,move of head jaw
bee_Rig_l_headjaw_01_02Ctrl - control rotation,move of head jaw
bee_Rig_l_headjaw_01_03Ctrl - control rotation,move of head jaw
bee_Rig_l_headjaw_01_04Ctrl - control rotation,move of head jaw
bee_Rig_l_headjaw_01_05Ctrl - control rotation,move of head jaw

bee_Rig_tongue_01_01Ctrl   - control rotation,move of tongue
bee_Rig_tongue_01_02Ctrl   - control rotation,move of tongue
bee_Rig_tongue_01_03Ctrl   - control rotation,move of tongue

bee_Rig_Neck_01FKCtrl - control rotation,move of neck
bee_Rig_Neck_02FKCtrl - control rotation,move of neck
bee_Rig_Neck_TopIKCtrl - control rotation,move of neck
bee_Rig_Neck_MidIKCtrl - control rotation,move of neck

bee_Rig_l_rib_01_01Ctrl - control rotation,move of rib
bee_Rig_l_rib_01_02Ctrl - control rotation,move of rib
bee_Rig_l_rib_01_03Ctrl - control rotation,move of rib

bee_Rig_l_torso_01_01Ctrl - control rotation,move of torso
bee_Rig_l_torso_01_02Ctrl - control rotation,move of torso
bee_Rig_l_torso_01_03Ctrl - control rotation,move of torso

bee_Rig_l_ear_MasterCtrl - control rotation,move of ear

bee_Rig_l_ear_01_01Ctrl ~ Rig_l_ear_03_04Ctrl   - control rotation,move of ear

bee_Rig_tail_01_01Ctrl ~ Rig_tail_01_08Ctrl   -   control rotation,move of tail

bee_Rig_Spine_01FKCtrl ~ Rig_Spine_04FKCtrl   -   control rotation,move of waist

bee_Rig_l_FrontLeg_KneeIKCtrl - control rotation,move of fore leg knee
bee_Rig_l_FrontLeg_FootIKCtrl - control rotation,move of fore leg foot
bee_Rig_l_FrontLeg_HipFKCtrl - control rotation,move of fore hip bee_Rig_l_FrontLeg_SwitchCtrl - control rotation,move of fore leg switch
bee_Rig_l_FrontLeg_ToeIKCtrl - control rotation,move of fore leg toe
bee_Rig_l_FrontLeg_HeelIKCtrl - control rotation,move of fore leg heel

bee_Rig_l_HindLeg_KneeIKCtrl - control rotation,move of hind leg knee
bee_Rig_l_HindLeg_HipFKCtrl - control rotation,move of hind leg hip
bee_Rig_l_HindLeg_FootIKCtrl - control rotation,move of hind leg foot
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