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Os Filhos da Bandeira da Liberdade Modelo 3D

Livre
Licença isenta de direitos
- Todos os usos estendidos
Formatos Incluídos
Blender 2.80 EEVEE Renderer
Collada
FBX
glTF
Other
3D Modelo Especificações
ID do produto:1483095
Publicados:
Transferências:7768
Geometria:Polygonal
Polígonos:36
Vértices:49
Texturas:Yes
Materiais:Yes
Rigged:Yes
Animado:Yes
Mapeado por UV:Yes
UVs não enrolados:Yes, non-overlapping
Artista
TurboSquid Membro desde June 2011
Atualmente vende 201 produtos
Conquistas:
Classificação do produto
2 Classificações submetidas
member9121048622
Jan 19, 2020
flag
sbutler860
Feb 1, 2020
Descrição
The 3D model of the first American Flag used from 1776 to 1800. The model includes 3 materials for clean version, dirty version and bloody version. The model includes 3 variations of textures with the classic aligned stars, the circle stars configuration named Betsy Ross and the other circular star configuration named Cowpens with a central star. All colored parts are seamed and many details as folds and wrinkles around all seams to get the most realistic fabric effect.

This plain red and white striped flag evolved into a naval ensign and was commonly used as a United States merchant ensign in the period from 1776-1800.

This model is ideal to use in any 3D scenes in games or for movie by using subdivision surface to get more smooth lines.

The 13 Colonies (13 stripes) was :

Connecticut Delaware Georgia Maryland Massachusetts New Hampshire New Jersey New York North Carolina Pennsylvania Rhode Island South Carolina Virginia

The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.

Originally created with Blender 2.80 and rendered with Eevee.

Low poly model

SPECIFICATIONS

Objects : 1
Polygons : 36
Subdivision ready : Yes
Render engine : Eevee (Cycles ready)

ANIMATIONS

Rigged : Yes (including armature and bones, no physics animations)
Actions : 2 (Simple in 138 frames - Natural in 575 frames)
Loop : Yes

TEXTURES

Materials in scene : 3
Textures sizes : 2K
Textures types : Diffuse, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh and AO
Textures format : PNG

GENERAL

Real scale : Yes
Scene objects are organized by groups

ADDITIONAL NOTES

File formats do not include textures. All textures are in a specific folder named 'Textures'
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