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Lança-foguetes de 66 mm (M202A1) Modelo 3D

$30
ou
Licença isenta de direitos
- Todos os usos estendidos
Licença isenta de direitos
- Todos os usos estendidos
Formatos Incluídos
3D Studio
Other .car
OBJ
frontcover_01.bmp
Front cover texture
m202a1_02.bmp
Receiver texture
rearcover_01.bmp
Rear cover texture
reticle_01.bmp
Targeting reticle texture
rocket_01.bmp
Rocket texture

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3D Modelo Especificações
ID do produto:316851
Publicados:
Geometria:Polygonal
Polígonos:2,348
Vértices:1,138
Texturas:Yes
Materiais:No
Rigged:No
Animado:No
Mapeado por UV:Unknown
UVs não enrolados:Unknown
Artista
TurboSquid Membro desde August 2004
Atualmente vende 121 produtos
Conquistas:
Classificação do produto
Sem classificação
Descrição
66 mm rocket launcher modeled in Carrara 4.0 and provided in .car, .3ds, and .obj formats. This weapon was carefully modeled to scale with a poly-count high enough for first-person shooters, but modest enough for third-person shooters as well. The model includes eleven separate groups: the receiver, the trigger, the rockets (x4), the targeting reticle, the front cover, the rear cover, the separator, and the bail handle. This design facilitates animation sequences for reloading, opening/closing, trigger movement, and reticle positioning. All textures are hand-made and UV-mapped (rather than questionable planar-mapped photographs). The highest texture resolution is 512 x 512.

This model is based on a real-life military weapon called the M202A1 (James Bond fans might recognize its similarity to the 'AT420 Sentinel' in The World is Not Enough video game). It is a multi-fire shoulder-mounted rocket launcher capable of launching all four 66 mm rockets in under four seconds. This is truly a unique weapon and a must-have for your next video game mod.

Search for 'cbspicer gun' to view all weapon models.

Poly Counts:
Rocket Launcher: 1436
Rockets: 166 (x4)
Separater/Bail Handle: 248

Main Product Includes:
1. 66 mm rocket launcher Carrara file (.car)
2. 66 mm rocket launcher .3ds file
3. 66 mm rocket launcher .obj file

Accompanying Product Files Include:
1. External copies of all texture maps (.bmp)

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Notes:
Due to the format conversion, .3ds and .obj files will require reapplication of texture maps (included). However, the Carrara file is render-ready.
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