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Coleção Dourada Vol 1 Modelo 3D

$1,299
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Licença de modelo 3D: Padrão    Licença de atualização
FORMATOS
NATIVO
3ds Max 2017  |  V-Ray 3.6
3ds Max 2010  |  V-Ray 2.0
3ds Max 2014  |  V-Ray
3ds Max 2011  |  V-Ray 3.0
3ds Max 2016  |  V-Ray 3.2
3ds Max 2017  |  V-Ray 3.6
Other
Outros arquivos
The Ultimate Collection.jpg
GoldSmooth_Palace 001_ Main Dining_ 04.jpg
GoldSmooth _ Palace 001_01.jpg
GoldSmooth_Office_003_00.jpg
GoldSmooth_Lobby_001_01.jpg
GoldSmooth_Palace 01_ Living & Dining _01.jpg
Bridal- Preview 00.jpg
Monica VIP Reception_01.jpg
00_01.jpg
GoldSmooth_Eldora suite_00.jpg
3D Modelo Especificações
1 Polígonos
1 Vértices
Polygonal Geometria
Texturas
Materiais
Mapeado por UV
ID do produto: 747839
150 Produtos
Desde 2010

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This collection worth $2290 - YOU SAVE $991 !

Ready to render 11 Photorealistic & high detailed 3dsmax scene of a Royal and luxurious rooms rendered with Vray 2.3 & 3.2

1- FORMAL DINING

- All textures and materials are included
- gamma used 2.2
- This scene was created using 3dsmax 2016
- render engin : VRay 3.2
- File Format available : .max
- Texture resolution :
- SceneObjects Count : 80436
- All Object are Polygonal Quads/ tries only except the plant it''s just a plan
- Total polygons Count : 85183462
- Total Vertices Count :   75970368
- Model optimized for Vray
- Smoothing modifier is stored in the stack for easy editing
- This scene was created using I7/5820K CPU 3.30Ghz/64Gb of ram /Nvidia GeForce GTX 980 4Gb
- Total polygons with smooth : 141 154 925
- People in the scene is 2d but was rendered in max you have just to unhide the plan on the cam9
- The lens effect was fixed on Vray frame buffer
- Dof already fixed on physical camera

WARNING : The grapes 3d model on the table are not included in this scene

2- VIP RECEPTION & LIVING

- All textures and materials are included
- gamma used 2.2
- This scene was created using 3dsmax 2016
- render engin : VRay 3.2
- File Format available : .max
- Texture resolution :
- SceneObjects Count : 80436
- All Object are Polygonal Quads/ tries only except the plant it''s just a plan
- Total polygons Count : 96786916
- Total Vertices Count :   82284743
- Model optimized for Vray
- Smoothing modifier is stored in the stack for easy editing
- This scene was created using I7/5820K CPU 3.30Ghz/64Gb of ram /Nvidia GeForce GTX 980 4Gb
- Total polygons with smooth : 156 154 925
- People in the scene is 2d but was rendered in max you have just to unhide the plan
- The lens effect was fixed on Vray frame buffer
- Dof already fixed on physical camera

3- MAIN ENTRANCE

- All textures and materials are included
- gamma used 2.2
- This scene was created using 3dsmax 2016
- render engin : VRay 3.2
- File Format available : .max
- All Object are Polygonal Quads/ tries only except the plant it''s just a plan
- Total polygons Count : 16,018,078
- Total Vertices Count :   17,363,247
- Model optimized for Vray
- Smoothing modifier is stored in the stack for easy editing
- This scene was created using I7/5820K CPU 3.30Ghz/64Gb of ram /Nvidia GeForce GTX 980 4Gb
- The lens effect was fixed on Vray frame buffer

4- FORMAL LIVING & DINING

- All textures and materials are included
- gamma used 2.2
- This scene was created using 3dsmax 2016
- render engin : VRay 3.2
- File Format available : .max (2016)
- Texture resolution :
- SceneObjects Count :
- All Object are Polygonal except the plant it''s just a plan
- Model optimized for Vray
- Smoothing modifier is stored in the stack for easy editing
- This scene was created using I7/5820K CPU 3.30Ghz/64Gb of ram /Nvidia GeForce GTX 980 4Gb
- Total polygons with smooth : 148885126
- The lens effect was fixed on Vray frame buffer
- Dof already fixed on physical camera
- All preview without Post Prod

5- EXECUTIVE CLASSICAL OFFICE

- All textures and materials are included
- gamma used 2.2
- This scene was created using 3dsmax 2016
- render engin : VRay 3.2
- File Format available : .max (2016)
- Texture resolution :
- SceneObjects Count :
- All Object are Polygonal except the plant it''s just a plan
- Model optimized for Vray
- Smoothing modifier is stored in the stack for easy editing
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