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Tênis de corrida Modelo 3D

$44
ou
Licença isenta de direitos
- Todos os usos estendidos
Formatos Incluídos
Jan 26, 2016
CheckMate Pro Certificado
3ds Max 2012 V-Ray 3.00.08
Cinema 4D 2015 Default Scanline
3ds Max 2012 mental ray

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3D Modelo Especificações
ID do produto:954238
Publicados:
Geometria:Polygonal Quads/Tris
Polígonos:22,186
Vértices:23,396
Texturas:Yes
Materiais:Yes
Rigged:No
Animado:No
Mapeado por UV:Yes
UVs não enrolados:Yes, non-overlapping
Artista
TurboSquid Membro desde July 2004
Atualmente vende 7131 produtos
Conquistas:
Classificação do produto
1 Avaliação submetida
Descrição
This is a model of a Running Shoes.

* Originally created with 3ds Max 2012

||USAGE||

* This model is suitable for use in broadcast, high-res film close-ups, advertising, design visualization, forensic presentation, etc.
* The model is accurate with the real world size and scale.

||SPECIFICATIONS||

* This model contains 16 separate objects.
* This model contains 22804 polygons with Turbosmooth OFF.
* This model contains 182244 polygons with Turbosmooth ON.
* This model is included in two 3ds Max versions V-Ray and Mental ray. Both have materials and textures included.
* This model is included in Cinerma 4D R12 version with standard materials.
* This model is included in OBJ format with maps and materials.


|| PRESENTATION IMAGES ||

* All preview images are rendered with V-Ray 3.00.08 as Renderer
* No post-production was used on the presentation images.
* Lights and cameras are not included in the file.
* Signature image camera is included.

|| TEXTURES ||

* There are 27 textures in scene.
* Texture Resolutions are : 4096, 2048px .

|| GENERAL ||

* Model is built to real-world scale
* Units used: #centimeters
* Object Dimensions : 32.3cm x 34cm x 10.3cm
* Scene objects are organized by groups.
* No third-party renderer or plug-ins needed for mental ray version.

|| ADDITIONAL NOTES ||

* File formats other than 3ds Max exported as base mesh (not smoothed)
* Model represents 21 hours of 3D work

**If you have any questions, you can contact me through support. Just send a support ticket! **

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