Description: This low poly model of a trellis arch was made inside Maya 2013. The model is optimized for use in game engines, with a sensible poly/triangle count, well laid out UVs and realistic texture maps. The .ZIP file contains all file types and supporting textures.
Files: • .MA scene file • .MB scene file • .MAX scene file • .OBJ file • .FBX file • one .PSD files containing two texture maps • four .TGA files for Diffuse and Normal
Textures: • This model comes with one .PSD file containing one set of Diffuse, Normal and Specular maps for this model in separate named and editable layers, at a size of 256x256. • 512x1024 TrellisPlants_D.tga • 512x1024 TrellisPlants_N.tga • 512x1024 TrellisPlants_S.tga
Materials: • This model has one BLINN material assigned, using three texture maps
Rendering: • The model was rendered using Mental Ray inside Autodesk Maya 2013. Lighting rig not included with model
Scene Specifications: • The model is one object, labelled ‘TrellisArch’ in the group ‘geometry’ • The model is centered at 0,0,0 • The model has unwrapped UV’s (overlapping) • The model contains quads and triangles. • The model contains no N-Gons, isolated vertices, coincident vertices and no coincident/coplanar faces