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Sony Trinitron KV-1210U Model 3D

przez iljujjkin
Licencja na model 3D: Standard    Licencja na aktualizację
Certyfikat StemCell
FORMATY
OJCZYSTY
3ds Max 2015  |  V-Ray
3ds Max 2015  |  V-Ray
Unity
Unreal
3D Model Specyfikacje
8,000 Wielokąty
100 Wierzchołki
Polygonal Geometria
Tekstury
Materiały
UV Mapping
non-overlapping Nieopakowane UV
ID produktu: 1176048
1739 Produkty
Od 2009
67
376
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Realistic 3d model of Old TV Sony Trinitron KV-1210U.


This model is suitable for use in broadcast, high-res film shots, advertising, design visualization, forensic
presentation, etc.
This model also has a real-time version suitable for games.
Present PBR Metallic texture maps for real time renderers.


Topology of geometry:

- forms and proportions of The 3D model most similar to the real object
- there are no many-sided polygons
- No isolated vertices
- No coincident/coplanar faces
- the model is ready and does not needed smoothing modifiers


Materials, Textures and UVW mapping:

- All objects have UVW mapping (non-overlapping)
- 3ds Max files included Standart materials and Vray-Shaders
- all textures paths are cleaned
- No procedural materials and maps
- Texture Maps have resolution 40964096 pix, format - PNG

Specular/Glossiness workflow:
*Diffuse
*Specular
*Glossiness
*Normal

Metallic Workflow:
*BaseColor
*Metallic
*Roughness
*AO
*Normal


Organization of scene:

- to all objects and materials names in scene are appropriated
- real world size (scale of 1 unit = 1 centimeter)
- coordinates of location of the model in space (x0, y0, z0)
- does not contain extraneous or hidden objects (lights, cameras, shapes etc.)


File Formats:

- Unity
- Unreal
- original file format - 3ds max 2015 + Vray
- 3ds max with standard materials
- 3ds, obj, fbx (Multi Format)


REAL-TIME:

The Unity and Unreal versions of the model have been optimized for real-time engines. They all use a single
UV/Material. The Unity and Unreal versions use a prepacked texture optimized for both applications.
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