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Humbak Model 3D

przez triduza
$249
lub
Licencja bezpłatna
- Wszystkie rozszerzone zastosowania
Licencja bezpłatna
- Wszystkie rozszerzone zastosowania
Zawarte formaty
Jun 11, 2019
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Maya 2016 mental ray

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3D Model Specyfikacje
ID produktu:1413392
Opublikowany:
Geometria:Polygonal Quads only
Wielokąty:111,796
Wierzchołki:142,000
Tekstury:Yes
Materiały:Yes
Rigowany:Yes
Animowany:No
UV Mapping:Yes
Nieopakowane UV:Mixed
Artysta
TurboSquid Sprzedawca od September 2007
Obecnie sprzedaje 250 produkty
Osiągnięcia:
Ocena produktu
nieoceniony
opis
Rigged 3D model of Humpback Whale (Megaptera novaeangliae), created in Maya 2016.
Real-world scale.
Model is scalable (use Main_Control's scale to rescale rig).
Units: cm.
Clean topology with quad polygons only.
All objects properly named.
Model fully rigged and ready for animation.
Please watch attached video with rig preview.
Also rig's readme file attached.
MODEL NOT ANIMATED!

Animation Baking Tool included!
Model can be exported to FBX in 2 clicks, run zzTab script and follow instructions.

Baleen hair created with Ornatrix plugin, but also baked to Geometry, can be used without plugin.
Ornatrix version 2.2.4

Model Exported to .obj format (without rig).

HumpbackWhale_Poses.mb using HumpbackWhale_Rigged.mb as reference (you also can switch to Ornatrix version simply changing referenced file).

Polygons:
Faces: 111796 (90000 for baleen)
Vertices: 142000 (12000 for baleen)

Textures:
HumpbackWhale_Diffuse.png (8192x8192)
HumpbackWhale_Goossiness.png (8192x8192)
HumpbackWhale_Heigh.png (8192x8192)
HumpbackWhale_NormalMap.png (8192x8192)
HumpbackWhale_Opacity.png (8192x8192)
HumpbackWhale_Specular.png (8192x8192)
HumpbackWhale_Baleen.png (1024x1024)
zPoolBW_Dark.hdr (2048x1024) environment map

Rig description:

MainControl:
- Translate XYZ and Rotate XYZ - controls position and rotation of model
- Scale XYZ - scale model proportionally to avoid undesired deformations
- All Dynamics - controls blending between dynamic/non-dynamic behavior for fins and tail(with fluke)

body_Control - controls body rotation and position
tail_joint1_Control, L_fluke_joint1_Control, R_fluke_joint1_Control, L_fin_joint1_Control, R_fin_joint1_Control - have Dynamic Multiply attribute which can change strength of dynamics for children joints chain.
L_fin_joint1-4_Control - left fin rotation
R_fin_joint1-4_Control - right fin rotation
tail_Control1-7 - control tail rotation
L_fluke_joint1-4_Control - left fluke rotation
R_fluke_joint1-4_Control - right fluke rotation
head_Control - controls head rotation and position
jaw_Control - controls jaw opening, Balloon attribute controls size of mouth balloon
baloon_Control1-3, L_baloon_Control1-3, R_baloon_Control1-3 - additional controls for mouth balloon
tongue_Control1-4 - control tongue rotation and stretching
L_eye_Control - left eye target with attributes for Iris Size, Upper and Lower eyelids
R_eye_Control - right eye target with attributes for Iris Size, Upper and Lower eyelids
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