Rigged model of a high detailed female character with fashion model European appearance. Originally created in ZBrush and Maya.
- Model is built to real world scale. - Units used: cm, model is 178 cm tall. - All hair is driven by nDynamics. - Dressis driven by nCloth. - Head hair is generated with xGen - No third-party renderer or plug-ins needed.
- Modular rig with IK and FK modes for each limb. IK and FK controls for spine, head and jaw. Rig is based on Smooth Skin, corrective joint and corrective blend shapes. - 114 additional joints to correct geometry in complex poses driven by Set Driven Keys or Expressions. Which also can be keyed manually. - Gestures and poses attribute controls for hands and feet, also controls for individual fingers and toes poses. - Face controls consists of: basic skeleton IK/FK controls for jaw, lips, tongue, eyes, eyelids (including auto eye follow). 25 blend shapes facial expressions attributes and 11 phonemes. extra 129 joints FK rig for tuning expressions.
- 8192x8192 for the main body. - 4096x4096 and lower for the rest.
- All preview images are rendered with Arnold - No compositing used, Product is ready to render as previews, lights and camera are included in file.