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Carla Rigged 001 Model 3D

Darmowy
Licencja bezpłatna
- Wszystkie rozszerzone zastosowania
Zawarte formaty
Cinema 4D R15 VRAYforC4D 3
3ds Max 2013 V-Ray 3
Maya 2015 V-Ray 3
Unity 5
Unreal 4.16
FBX 2013
3D Model Specyfikacje
ID produktu:1422548
Opublikowany:
Pliki do pobrania:131374
Geometria:Polygonal Quads/Tris
Wielokąty:15,000
Wierzchołki:7,500
Tekstury:Yes
Materiały:Yes
Rigowany:Yes
Animowany:No
UV Mapping:Yes
Nieopakowane UV:Yes, non-overlapping
Artysta
TurboSquid Sprzedawca od April 2015
Obecnie sprzedaje 43 produkty
Osiągnięcia:
Ocena produktu
24 Oceny przesłane
buidoi1011
Jul 13, 2019
member2023166505
Jul 21, 2019
Coll models
Nirav1995
Jul 29, 2019
member7520804058
Jul 29, 2019
member8908179099
Jul 29, 2019
member1507601357
Aug 7, 2019
omarinart
Aug 20, 2019
algarilus
Sep 2, 2019
member7436388753
Sep 6, 2019
member7761339226
Oct 18, 2019
good
member4717178158
Oct 22, 2019
member2787133647
Oct 26, 2019
Sabinewachtel
Nov 12, 2019
hossam alattal
Nov 13, 2019
member3799622612
Nov 18, 2019
fatmaafitap
Nov 21, 2019
member7001922729
Dec 6, 2019
member4527348373
Dec 11, 2019
walltex
Dec 13, 2019
member2074885885
Jan 8, 2020
Seems like an unnatural position otherwise great model.
member2663404357
Jan 9, 2020
member3466173327
Jan 23, 2020
opis
Renderpeople are photorealistic human 3D models. Use our human 3D models for realistic shadows & reflections, natural light and 360 usability.

FACTS:

10-15k polycount (retopologized quads)
8k high-resolution textures
Diffuse, Normal, Gloss, and Alpha maps
Includes skinned skeleton
Ready-to-use control rig


_____________________
FORMATS:
**3ds Max + OBJ**
for 3ds Max 2013 or above
RENDERER:
V-Ray 3
Corona
Octane
Native

Biped & C.A.T Rig
Includes Facial Rig

**Maya + OBJ**
for Maya 2015 or above
RENDERER:
V-Ray 3
Native

HumanIK Rig
Includes Facial Rig

**Cinema 4D + OBJ**
for Cinema 4D R15 or above
RENDERER:
VRAYforC4D
Corona
Octane
Native

Custom Control Rig
Includes Facial Rig

**Unreal Engine 4**
for Unreal Engine 4.16 or above
RENDERER:
Native

**Unity**
for Unity 5 or above
RENDERER:
Native

**FBX**
FBX 2013 or above

MESH RESOLUTION:
~10k Polygons
Retopologized Quads

UV:
UV unwrapped and UV mapped

TEXTURE MAPS:
Diffuse, Normal & Gloss Map
8k Resolution
JPG Format

UNIT SETUP:
Centimeter
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