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Ramka na zdjęcia z pierścieniami miedzianymi Model 3D

$5
lub
Licencja bezpłatna
- Wszystkie rozszerzone zastosowania
Zawarte formaty
3ds Max 2012 V-Ray 2.30.02
Blender 2.77 Cycles Render
Unity 5
Unreal 4
3D Studio
FBX
OBJ

Pełna pewność

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3D Model Specyfikacje
ID produktu:1097059
Opublikowany:
Geometria:Polygonal
Wielokąty:32,644
Wierzchołki:16,326
Tekstury:Yes
Materiały:Yes
Rigowany:No
Animowany:No
UV Mapping:Yes
Nieopakowane UV:Yes, non-overlapping
Artysta
TurboSquid Sprzedawca od August 2014
Obecnie sprzedaje 1303 produkty
Osiągnięcia:
Ocena produktu
nieoceniony
opis
Game-ready, PBR, UV-unwrapped, Textured Photo Picture Frame with Copper Rings 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

Easily customizable: you can change the Textures using the non overlapping uv layout map and/or the image texture sample provided in the package.

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats; rendered in Cycles (Blender 3D 2.77).

Formats included: 3DS, FBX, OBJ, uasset (Unreal 4, migrated folder; see preview images), unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non-overlapping UV layout map); jpg (PBR, UV-mapped textures).

1 Object (mesh), 1 PBR Material (in both Blender Cycles and 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).

UV Layout maps and Image Textures resolutions: 10241024; PBR Textures made with Substance Painter 2.

Polygonal, 16326 vertices, 16321 faces (32644 triangles).

Real world dimensions; scene scale units: meters, in both blend and max scenes.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT --- Main rendering made in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!
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